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  /cts/tests/tests/graphics/src/android/graphics/cts/
Path_DirectionTest.java 20 import android.graphics.Path.Direction;
26 assertEquals(Direction.CW, Direction.valueOf("CW"));
27 assertEquals(Direction.CCW, Direction.valueOf("CCW"));
28 // Every Direction element will be tested somewhere else.
33 Direction[] expected = {
34 Direction.CW,
35 Direction.CCW};
36 Direction[] actual = Direction.values()
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  /external/icu/android_icu4j/src/main/tests/android/icu/dev/test/format/
RelativeDateTimeFormatterTest.java 17 import android.icu.text.RelativeDateTimeFormatter.Direction;
32 {0.0, Direction.NEXT, RelativeUnit.SECONDS, "in 0 seconds"},
33 {0.5, Direction.NEXT, RelativeUnit.SECONDS, "in 0.5 seconds"},
34 {1.0, Direction.NEXT, RelativeUnit.SECONDS, "in 1 second"},
35 {2.0, Direction.NEXT, RelativeUnit.SECONDS, "in 2 seconds"},
36 {0.0, Direction.NEXT, RelativeUnit.MINUTES, "in 0 minutes"},
37 {0.5, Direction.NEXT, RelativeUnit.MINUTES, "in 0.5 minutes"},
38 {1.0, Direction.NEXT, RelativeUnit.MINUTES, "in 1 minute"},
39 {2.0, Direction.NEXT, RelativeUnit.MINUTES, "in 2 minutes"},
40 {0.0, Direction.NEXT, RelativeUnit.HOURS, "in 0 hours"}
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  /external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/format/
RelativeDateTimeFormatterTest.java 16 import com.ibm.icu.text.RelativeDateTimeFormatter.Direction;
28 {0.0, Direction.NEXT, RelativeUnit.SECONDS, "in 0 seconds"},
29 {0.5, Direction.NEXT, RelativeUnit.SECONDS, "in 0.5 seconds"},
30 {1.0, Direction.NEXT, RelativeUnit.SECONDS, "in 1 second"},
31 {2.0, Direction.NEXT, RelativeUnit.SECONDS, "in 2 seconds"},
32 {0.0, Direction.NEXT, RelativeUnit.MINUTES, "in 0 minutes"},
33 {0.5, Direction.NEXT, RelativeUnit.MINUTES, "in 0.5 minutes"},
34 {1.0, Direction.NEXT, RelativeUnit.MINUTES, "in 1 minute"},
35 {2.0, Direction.NEXT, RelativeUnit.MINUTES, "in 2 minutes"},
36 {0.0, Direction.NEXT, RelativeUnit.HOURS, "in 0 hours"}
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  /external/pdfium/core/include/fxcrt/
fx_bidi.h 12 // Processes characters and group them into segments based on text direction.
15 enum Direction { NEUTRAL, LEFT, RIGHT };
21 // Returns true if the character has a different direction than the
22 // existing direction to indicate there is a segment to process.
34 // Returns the segment direction.
35 Direction GetBidiInfo(int32_t* iStart, int32_t* iCount) const;
46 // Direction of the current segment.
47 Direction m_CurBidi;
55 // Direction of the last segment.
56 Direction m_LastBidi
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  /platform_testing/libraries/base-app-helpers/src/android/platform/test/helpers/
AbstractRedditHelper.java 20 import android.support.test.uiautomator.Direction;
47 * @param direction Direction in which to scroll, must be UP or DOWN
49 * @return boolean Whether the page can still scroll in the given direction
51 public abstract boolean scrollFrontPage(Direction direction, float percent);
58 * @param direction Direction in which to scroll, must be UP or DOWN
60 * @return boolean Whether the page can still scroll in the given direction
62 public abstract boolean scrollCommentPage(Direction direction, float percent)
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AbstractChromeHelper.java 20 import android.support.test.uiautomator.Direction;
40 public abstract void flingPage(Direction dir);
AbstractGoogleMessengerHelper.java 20 import android.support.test.uiautomator.Direction;
54 * @param direction Direction to scroll, must be UP or DOWN.
56 public abstract void scrollMessages(Direction direction);
AbstractRecentsHelper.java 20 import android.support.test.uiautomator.Direction;
31 * Flings the recent apps in the specified direction.
32 * @param dir the direction for the apps to move
34 public abstract void flingRecents(Direction dir);
AbstractGmailHelper.java 20 import android.support.test.uiautomator.Direction;
145 public abstract void scrollNavigationDrawer(Direction dir);
152 * @param direction The direction to scroll, only accepts UP and DOWN.
156 public abstract void scrollMailbox(Direction direction, float amount, boolean scrollToEnd);
163 * @param direction The direction to scroll, only accepts UP and DOWN.
167 public abstract void scrollEmail(Direction direction, float amount, boolean scrollToEnd)
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AbstractFacebookHelper.java 20 import android.support.test.uiautomator.Direction;
33 * @param dir the direction to scroll
35 public abstract void scrollHomePage(Direction dir);
AbstractPhotosHelper.java 20 import android.support.test.uiautomator.Direction;
123 * This method will scroll the picture album in the specified direction.
125 * @param direction The direction to scroll, must be LEFT or RIGHT.
127 public abstract void scrollAlbum(Direction direction);
AbstractGoogleCameraHelper.java 20 import android.support.test.uiautomator.Direction;
187 * 2. scroll direction is either LEFT or RIGHT
189 * @param direction scroll direction, either LEFT or RIGHT
191 public abstract void scrollAlbum(Direction direction);
DPadHelper.java 21 import android.support.test.uiautomator.Direction;
43 public void pressDPad(Direction direction) {
44 pressDPad(direction, 1, DPAD_DEFAULT_WAIT_TIME_MS);
47 public void pressDPad(Direction direction, long repeat) {
48 pressDPad(direction, repeat, DPAD_DEFAULT_WAIT_TIME_MS);
52 * Presses DPad button of the same direction for the count times.
55 * @param direction the direction of the button to press
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  /external/skia/src/gpu/effects/
Gr1DKernelEffect.h 26 enum Direction {
32 Direction direction,
35 , fDirection(direction)
44 Direction direction() const { return fDirection; } function in class:Gr1DKernelEffect
48 str.appendf("Direction: %s, Radius: %d ", kX_Direction == fDirection ? "X" : "Y", fRadius);
55 Direction fDirection;
GrConvolutionEffect.h 25 Direction dir,
35 Direction dir,
70 GrConvolutionEffect(GrTexture*, Direction,
77 GrConvolutionEffect(GrTexture*, Direction,
  /platform_testing/libraries/launcher-helper/src/android/support/test/launcherhelper/
ILauncherStrategy.java 19 import android.support.test.uiautomator.Direction;
69 * Retrieves the all apps drawer forward scroll direction as implemented by the launcher
72 public Direction getAllAppsScrollDirection();
88 * Retrieves the all widgets drawer forward scroll direction as implemented by the launcher
91 public Direction getAllWidgetsScrollDirection();
106 * Retrieves the home screen workspace forward scroll direction as implemented by the launcher
109 public Direction getWorkspaceScrollDirection();
BaseLauncher3Strategy.java 23 import android.support.test.uiautomator.Direction;
101 allAppsContainer, Direction.reverse(getAllAppsScrollDirection()));
110 public Direction getAllAppsScrollDirection() {
111 return Direction.DOWN;
132 allWidgetsContainer, Direction.reverse(getAllWidgetsScrollDirection()));
141 public Direction getAllWidgetsScrollDirection() {
142 return Direction.DOWN;
191 public Direction getWorkspaceScrollDirection() {
192 return Direction.RIGHT;
  /external/apache-commons-math/src/main/java/org/apache/commons/math/stat/descriptive/moment/
SemiVariance.java 37 * and the "variance direction" (upside or downside) defaults to downside. The variance direction
39 * parameters to {@link #evaluate(double[], double, Direction, boolean, int, int)}.</p>
57 * The UPSIDE Direction is used to specify that the observations above the
60 public static final Direction UPSIDE_VARIANCE = Direction.UPSIDE;
63 * The DOWNSIDE Direction is used to specify that the observations below
66 public static final Direction DOWNSIDE_VARIANCE = Direction.DOWNSIDE;
80 private Direction varianceDirection = Direction.DOWNSIDE
359 private boolean direction; field in class:SemiVariance.Direction
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  /packages/apps/ContactsCommon/src/com/android/contacts/common/widget/
ProportionalLayout.java 29 * {@link #setDirection(Direction)}. The factor is specified in {@link #setRatio(float)}.
30 * <p>For {@link Direction#heightToWidth}: width := height * factor</p>
31 * <p>For {@link Direction#widthToHeight}: height := width * factor</p>
37 public enum Direction {
43 private Direction(String xmlName) {
48 * Parses the given direction string and returns the Direction instance. This
51 public static Direction parse(String value) {
53 return Direction.widthToHeight;
55 return Direction.heightToWidth
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  /external/eigen/Eigen/src/Geometry/
Homogeneous.h 32 template<typename MatrixType,int Direction>
33 struct traits<Homogeneous<MatrixType,Direction> >
44 RowsAtCompileTime = Direction==Vertical ? RowsPlusOne : MatrixType::RowsAtCompileTime,
45 ColsAtCompileTime = Direction==Horizontal ? ColsPlusOne : MatrixType::ColsAtCompileTime,
66 enum { Direction = _Direction };
75 inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); }
76 inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); }
80 if( (int(Direction)==Vertical && row==m_matrix.rows())
81 || (int(Direction)==Horizontal && col==m_matrix.cols()))
90 eigen_assert(int(Direction)==Horizontal)
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  /external/eigen/Eigen/src/Core/
VectorwiseOp.h 23 * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal)
32 template< typename MatrixType, typename MemberOp, int Direction>
36 template<typename MatrixType, typename MemberOp, int Direction>
37 struct traits<PartialReduxExpr<MatrixType, MemberOp, Direction> >
47 RowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::RowsAtCompileTime,
48 ColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::ColsAtCompileTime,
49 MaxRowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::MaxRowsAtCompileTime,
50 MaxColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::MaxColsAtCompileTime,
53 TraversalSize = Direction==Vertical ? MatrixType::RowsAtCompileTime : MatrixType::ColsAtCompileTim
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  /external/droiddriver/src/io/appium/droiddriver/actions/
UiElementActor.java 20 import io.appium.droiddriver.scroll.Direction.PhysicalDirection;
45 * Scrolls in the given direction.
47 * @param direction specifies where the view port will move, instead of the
50 void scroll(UiElement uiElement, PhysicalDirection direction);
  /platform_testing/libraries/reddit-app-helper/src/android/platform/test/helpers/
RedditHelperImpl.java 23 import android.support.test.uiautomator.Direction;
122 public boolean scrollFrontPage(Direction direction, float percent) {
124 Assert.assertTrue("Scroll direction must be UP or DOWN",
125 Direction.UP.equals(direction) || Direction.DOWN.equals(direction));
130 return scrollContainer.scroll(direction, percent);
133 public boolean scrollCommentPage(Direction direction, float percent)
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  /external/droiddriver/src/io/appium/droiddriver/scroll/
Direction.java 18 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.DOWN;
19 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.LEFT;
20 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.RIGHT;
21 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.UP;
26 public class Direction {
192 private Direction() {}
ScrollStepStrategy.java 21 import io.appium.droiddriver.scroll.Direction.DirectionConverter;
22 import io.appium.droiddriver.scroll.Direction.PhysicalDirection;
29 * Tries to scroll {@code containerFinder} in {@code direction}. Returns whether scrolling is
34 * @param direction specifies where the view port will move instead of the finger
37 boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction);
51 * @param direction specifies where the view port will move instead of the finger
54 PhysicalDirection direction);
63 * @param direction specifies where the view port will move instead of the finger
66 PhysicalDirection direction);
73 * @param direction specifies where the view port will move instead of the finge
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