/prebuilts/go/darwin-x86/misc/ios/ |
clangwrap.sh | 2 # This uses the latest available iOS SDK, which is recommended. 3 # To select a specific SDK, run 'xcodebuild -showsdks' 5 SDK=iphoneos 6 SDK_PATH=`xcrun --sdk $SDK --show-sdk-path` 9 CLANG=`xcrun --sdk $SDK --find clang`
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/prebuilts/go/linux-x86/misc/ios/ |
clangwrap.sh | 2 # This uses the latest available iOS SDK, which is recommended. 3 # To select a specific SDK, run 'xcodebuild -showsdks' 5 SDK=iphoneos 6 SDK_PATH=`xcrun --sdk $SDK --show-sdk-path` 9 CLANG=`xcrun --sdk $SDK --find clang`
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/build/target/product/ |
sdk_phone_mips.mk | 34 PRODUCT_MODEL := Android SDK for Mips
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sdk_phone_x86.mk | 34 PRODUCT_MODEL := Android SDK built for x86
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sdk_phone_mips64.mk | 35 PRODUCT_MODEL := Android SDK built for mips64
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sdk_phone_x86_64.mk | 35 PRODUCT_MODEL := Android SDK built for x86_64
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sdk_phone_arm64.mk | 36 PRODUCT_MODEL := Android SDK built for arm64
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/sdk/build/ |
windows_sdk_tools.mk | 1 # Makefile to build the Windows SDK Tools under linux. 4 # to device which tools we want to build from the sdk.git project. 6 # This contains the SDK Tools modules to build during a 7 # *platform* builds. Right now we are not building any SDK Tools 15 # for the Windows SDK. These will be built using HOST_OS=linux.
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/prebuilts/misc/android-arm/gdbserver/ |
Android.mk | 5 # get included in user or SDK builds. (GPL issues)
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/prebuilts/misc/android-arm64/gdbserver64/ |
Android.mk | 5 # get included in user or SDK builds. (GPL issues)
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/prebuilts/misc/android-mips/gdbserver/ |
Android.mk | 5 # get included in user or SDK builds. (GPL issues)
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/prebuilts/misc/android-mips64/gdbserver64/ |
Android.mk | 5 # get included in user or SDK builds. (GPL issues)
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/prebuilts/misc/android-x86/gdbserver/ |
Android.mk | 5 # get included in user or SDK builds. (GPL issues)
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/prebuilts/misc/android-x86_64/gdbserver64/ |
Android.mk | 5 # get included in user or SDK builds. (GPL issues)
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/prebuilts/sdk/ |
update_current.sh | 9 --sdk <SDK file path> 10 --system <system sdk file path> 24 if [ -f "$SDK" ] 26 banner "SDK" 29 unzip -j $SDK */android.jar */uiautomator.jar */framework.aidl 36 banner "system SDK" 86 --sdk) 87 export SDK="$2"
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/build/tools/droiddoc/templates-pdk/ |
sdkpage.cs | 4 <?cs if:sdk.redirect ?> 7 <meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs 8 if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs 21 <?cs if:sdk.redirect ?> 26 <a href="<?cs var:toroot ?>sdk/<?cs 27 if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs 29 if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?c [all...] |
/development/tools/etc1tool/ |
Android.mk | 18 # Statically link libz for MinGW (Win SDK under Linux),
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/device/google/atv/sdk/ |
Android.mk | 4 $(HOST_OUT)/device/google/atv/sdk/images_$(TARGET_CPU_ABI)_source.properties 8 $(source_properties_file): $(TOPDIR)device/google/atv/sdk/images_$(TARGET_CPU_ABI)_source.prop_template 17 endif # ATV SDK build
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/builderTemplate/tests/testConfigs/testingConfigTemplate/ |
testing.properties | 21 runtime=VE-SDK-${buildId}.zip
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/properties/ |
feedPublish.eclipse.properties | 83 # eg., win32,win,SDK,eclipse-SDK-%%buildAlias%%-win32.zip,linux,gtk,SDK,eclipse-SDK-%%buildAlias%%-linux-gtk.tar.gz 85 win32,win,x86,SDK,eclipse-SDK-%%buildAlias%%-win32.zip,\ 86 linux,gtk,x86,SDK,eclipse-SDK-%%buildAlias%%-linux-gtk.tar.gz
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feedPublish.uml2.properties | 57 dependencyURLs=http://www.eclipse.org/downloads/download.php?file=/eclipse/downloads/drops/M20060919-1045/eclipse-SDK-M20060919-1045-linux-gtk.tar.gz http://www.eclipse.org/downloads/download.php?file=/tools/emf/downloads/drops/2.2.1/S200609210005/emf-sdo-xsd-SDK-2.2.1RC2.zip 71 # eg., ALL,ALL,ALL,SDK,uml2-SDK-%%buildAlias%%.zip 72 Releases=ALL,ALL,ALL,SDK,uml2-SDK-%%buildAlias%%.zip
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/scripts/ |
testing.properties.template | 25 runtime=eclipse-SDK-${buildId}-win32.zip
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/packages/apps/BasicSmsReceiver/ |
Android.mk | 13 # Builds against the public SDK
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/development/build/tools/ |
windows_sdk.mk | 1 # Makefile to build the Windows SDK under linux. 3 # This file is included by build/core/Makefile when a PRODUCT-sdk-win_sdk build 7 # - create a regular Linux SDK 9 # - mirror the linux SDK directory and patch it with the Windows tools 11 # This way we avoid the headache of building a full SDK in MinGW mode, which is 16 $(error Linux is required to create a Windows SDK) 22 # Define WIN_SDK_TARGETS (the list of targets located in topdir/sdk) 25 include $(TOPDIR)sdk/build/windows_sdk_tools.mk 61 $(info ====== [Windows SDK] $1 ======) 89 $(TOPDIR)sdk/build/patch_windows_sdk.sh $(subst @,-q,$(hide)) [all...] |
/ndk/sources/cxx-stl/stlport/stlport/stl/config/ |
_evc.h | 14 // old-fashioned Windows CE SDK (see stl_wince.h) 179 # error Unknown ARM SDK. 184 // VC8 bundled Pocket PC 2003 SDK don't have a target CPU subfolder. 193 # error Unknown ARM SDK. 208 # error Unknown MIPS SDK. 216 # error Unknown SHx SDK. 219 # error Unknown SDK.
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