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  /prebuilts/go/darwin-x86/misc/ios/
clangwrap.sh 2 # This uses the latest available iOS SDK, which is recommended.
3 # To select a specific SDK, run 'xcodebuild -showsdks'
5 SDK=iphoneos
6 SDK_PATH=`xcrun --sdk $SDK --show-sdk-path`
9 CLANG=`xcrun --sdk $SDK --find clang`
  /prebuilts/go/linux-x86/misc/ios/
clangwrap.sh 2 # This uses the latest available iOS SDK, which is recommended.
3 # To select a specific SDK, run 'xcodebuild -showsdks'
5 SDK=iphoneos
6 SDK_PATH=`xcrun --sdk $SDK --show-sdk-path`
9 CLANG=`xcrun --sdk $SDK --find clang`
  /build/target/product/
sdk_phone_mips.mk 34 PRODUCT_MODEL := Android SDK for Mips
sdk_phone_x86.mk 34 PRODUCT_MODEL := Android SDK built for x86
sdk_phone_mips64.mk 35 PRODUCT_MODEL := Android SDK built for mips64
sdk_phone_x86_64.mk 35 PRODUCT_MODEL := Android SDK built for x86_64
sdk_phone_arm64.mk 36 PRODUCT_MODEL := Android SDK built for arm64
  /sdk/build/
windows_sdk_tools.mk 1 # Makefile to build the Windows SDK Tools under linux.
4 # to device which tools we want to build from the sdk.git project.
6 # This contains the SDK Tools modules to build during a
7 # *platform* builds. Right now we are not building any SDK Tools
15 # for the Windows SDK. These will be built using HOST_OS=linux.
  /prebuilts/misc/android-arm/gdbserver/
Android.mk 5 # get included in user or SDK builds. (GPL issues)
  /prebuilts/misc/android-arm64/gdbserver64/
Android.mk 5 # get included in user or SDK builds. (GPL issues)
  /prebuilts/misc/android-mips/gdbserver/
Android.mk 5 # get included in user or SDK builds. (GPL issues)
  /prebuilts/misc/android-mips64/gdbserver64/
Android.mk 5 # get included in user or SDK builds. (GPL issues)
  /prebuilts/misc/android-x86/gdbserver/
Android.mk 5 # get included in user or SDK builds. (GPL issues)
  /prebuilts/misc/android-x86_64/gdbserver64/
Android.mk 5 # get included in user or SDK builds. (GPL issues)
  /prebuilts/sdk/
update_current.sh 9 --sdk <SDK file path>
10 --system <system sdk file path>
24 if [ -f "$SDK" ]
26 banner "SDK"
29 unzip -j $SDK */android.jar */uiautomator.jar */framework.aidl
36 banner "system SDK"
86 --sdk)
87 export SDK="$2"
  /build/tools/droiddoc/templates-pdk/
sdkpage.cs 4 <?cs if:sdk.redirect ?>
7 <meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs
8 if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
21 <?cs if:sdk.redirect ?>
26 <a href="<?cs var:toroot ?>sdk/<?cs
27 if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
29 if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?c
    [all...]
  /development/tools/etc1tool/
Android.mk 18 # Statically link libz for MinGW (Win SDK under Linux),
  /device/google/atv/sdk/
Android.mk 4 $(HOST_OUT)/device/google/atv/sdk/images_$(TARGET_CPU_ABI)_source.properties
8 $(source_properties_file): $(TOPDIR)device/google/atv/sdk/images_$(TARGET_CPU_ABI)_source.prop_template
17 endif # ATV SDK build
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/builderTemplate/tests/testConfigs/testingConfigTemplate/
testing.properties 21 runtime=VE-SDK-${buildId}.zip
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/properties/
feedPublish.eclipse.properties 83 # eg., win32,win,SDK,eclipse-SDK-%%buildAlias%%-win32.zip,linux,gtk,SDK,eclipse-SDK-%%buildAlias%%-linux-gtk.tar.gz
85 win32,win,x86,SDK,eclipse-SDK-%%buildAlias%%-win32.zip,\
86 linux,gtk,x86,SDK,eclipse-SDK-%%buildAlias%%-linux-gtk.tar.gz
feedPublish.uml2.properties 57 dependencyURLs=http://www.eclipse.org/downloads/download.php?file=/eclipse/downloads/drops/M20060919-1045/eclipse-SDK-M20060919-1045-linux-gtk.tar.gz http://www.eclipse.org/downloads/download.php?file=/tools/emf/downloads/drops/2.2.1/S200609210005/emf-sdo-xsd-SDK-2.2.1RC2.zip
71 # eg., ALL,ALL,ALL,SDK,uml2-SDK-%%buildAlias%%.zip
72 Releases=ALL,ALL,ALL,SDK,uml2-SDK-%%buildAlias%%.zip
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/scripts/
testing.properties.template 25 runtime=eclipse-SDK-${buildId}-win32.zip
  /packages/apps/BasicSmsReceiver/
Android.mk 13 # Builds against the public SDK
  /development/build/tools/
windows_sdk.mk 1 # Makefile to build the Windows SDK under linux.
3 # This file is included by build/core/Makefile when a PRODUCT-sdk-win_sdk build
7 # - create a regular Linux SDK
9 # - mirror the linux SDK directory and patch it with the Windows tools
11 # This way we avoid the headache of building a full SDK in MinGW mode, which is
16 $(error Linux is required to create a Windows SDK)
22 # Define WIN_SDK_TARGETS (the list of targets located in topdir/sdk)
25 include $(TOPDIR)sdk/build/windows_sdk_tools.mk
61 $(info ====== [Windows SDK] $1 ======)
89 $(TOPDIR)sdk/build/patch_windows_sdk.sh $(subst @,-q,$(hide))
    [all...]
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
_evc.h 14 // old-fashioned Windows CE SDK (see stl_wince.h)
179 # error Unknown ARM SDK.
184 // VC8 bundled Pocket PC 2003 SDK don't have a target CPU subfolder.
193 # error Unknown ARM SDK.
208 # error Unknown MIPS SDK.
216 # error Unknown SHx SDK.
219 # error Unknown SDK.

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