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  /development/ndk/platforms/android-9/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /development/ndk/platforms/android-13/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /frameworks/native/include/android/
asset_manager.h 43 * {@link AAssetDir} objects to peruse a single directory.
49 struct AAssetDir;
51 * {@link AAssetDir} provides access to a chunk of the asset hierarchy as if
57 typedef struct AAssetDir AAssetDir;
83 * be inspected with the AAssetDir functions. To open the top-level directory,
88 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
104 * guaranteed to remain valid if any other calls are made on this AAssetDir
107 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
112 void AAssetDir_rewind(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-13/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-13/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-14/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-14/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-14/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-15/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-15/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-15/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-16/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-16/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-16/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-17/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-17/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-17/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]

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