/development/ndk/platforms/android-9/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/development/ndk/platforms/android-13/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/frameworks/native/include/android/ |
asset_manager.h | 43 * {@link AAssetDir} objects to peruse a single directory. 49 struct AAssetDir; 51 * {@link AAssetDir} provides access to a chunk of the asset hierarchy as if 57 typedef struct AAssetDir AAssetDir; 83 * be inspected with the AAssetDir functions. To open the top-level directory, 88 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 104 * guaranteed to remain valid if any other calls are made on this AAssetDir 107 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 112 void AAssetDir_rewind(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-13/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-13/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-14/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-15/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-15/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-15/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-16/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-16/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-16/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-17/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-17/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-17/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |