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    Searched refs:AddRelocation (Results 1 - 6 of 6) sorted by null

  /bionic/tools/relocation_packer/src/
delta_encoder_unittest.cc 14 void AddRelocation(uint32_t addr,
51 AddRelocation(0xf00d0000, 11U, 10000, &relocations);
70 AddRelocation(0xf00d0004, 11U, 10012, &relocations);
90 AddRelocation(0xf00d0008, 41U, 10024, &relocations);
93 AddRelocation(0xf00d0010, 42U, 10000, &relocations);
94 AddRelocation(0xf00d0018, 42U, 9976, &relocations);
95 AddRelocation(0xf00d0020, 42U, 9952, &relocations);
97 AddRelocation(0xf00d2028, 1042U, 0, &relocations);
98 AddRelocation(0xf00d2030, 3442U, 0, &relocations);
packer_unittest.cc 14 static void AddRelocation(typename ELF::Addr addr,
44 AddRelocation<ELF>(0xd1ce0000, 0x11, 0, &relocations);
46 AddRelocation<ELF>(0xd1ce0004, 0x11, 0, &relocations);
47 AddRelocation<ELF>(0xd1ce0008, 0x11, 0, &relocations);
49 AddRelocation<ELF>(0xd1ce0010, 0x11, 0, &relocations);
50 AddRelocation<ELF>(0xd1ce0018, 0x11, 0, &relocations);
51 AddRelocation<ELF>(0xd1ce0020, 0x11, 0, &relocations);
152 AddRelocation<ELF>(0xd1ce0000, 0x01, 10024, &relocations);
154 AddRelocation<ELF>(0xd1ce0004, 0x01, 10012, &relocations);
155 AddRelocation<ELF>(0xd1ce0008, 0x01, 10024, &relocations)
    [all...]
  /frameworks/compile/mclinker/include/mcld/
IRBuilder.h 442 /// AddRelocation - To add a relocation entry
451 static Relocation* AddRelocation(LDSection& pSection,
  /frameworks/compile/mclinker/lib/LD/
ELFReader.cpp 227 IRBuilder::AddRelocation(pSection, r_type, *symbol, r_offset, r_addend);
254 IRBuilder::AddRelocation(pSection, r_type, *symbol, r_offset);
722 IRBuilder::AddRelocation(pSection, r_type, *symbol, r_offset, r_addend);
748 IRBuilder::AddRelocation(pSection, r_type, *symbol, r_offset);
    [all...]
  /frameworks/compile/mclinker/unittests/
LinkerTest.cpp 494 builder.AddRelocation(*rel_text, llvm::ELF::R_ARM_PLT32, *z1gv, 0x4);
  /frameworks/compile/mclinker/lib/Core/
IRBuilder.cpp 586 /// AddRelocation - add a relocation entry
589 Relocation* IRBuilder::AddRelocation(LDSection& pSection,

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