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Searched
refs:Angular
(Results
1 - 6
of
6
) sorted by null
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
AngularVelocityPanel.java
16
public class AngularVelocityPanel extends EditorPanel<DynamicsModifier.
Angular
> {
22
public AngularVelocityPanel(FlameMain editor, DynamicsModifier.
Angular
aValue, String charTitle, String name, String description) {
29
public void setValue (DynamicsModifier.
Angular
value) {
38
private void initializeComponents(DynamicsModifier.
Angular
aValue, String charTitle) {
DynamicsInfluencerPanel.java
38
private static final String VEL_TYPE_ROTATIONAL_2D = "
Angular
Velocity 2D",
39
VEL_TYPE_ROTATIONAL_3D = "
Angular
Velocity 3D",
67
"Defines how the particles dynamics (acceleration,
angular
velocity).");
226
strengthVelocityPanel.setName("
Angular
Velocity");
227
strengthVelocityPanel.setDescription("The
angular
speed around the billboard facing direction, in degrees/sec .");
237
angularVelocityPanel.setValue((DynamicsModifier.
Angular
) velocityValue);
243
angularVelocityPanel.setValue((DynamicsModifier.
Angular
) velocityValue);
255
angularVelocityPanel.setValue((DynamicsModifier.
Angular
) velocityValue);
256
angularVelocityPanel.setName("
Angular
Velocity");
257
angularVelocityPanel.setDescription("An
angular
velocity (axis and magnitude), in degree/sec2.")
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
DynamicsModifier.java
14
/** It's the base class for any kind of influencer which operates on
angular
velocity and acceleration of the particles.
114
public static abstract class
Angular
extends Strength {
121
public
Angular
(){
126
public
Angular
(
Angular
value) {
215
public static class Rotational3D extends
Angular
{
236
//Vector3 L = r.cross(v.mul(m)), It's the
angular
momentum, where mv it's the linear momentum
238
//Vector3 w = L/I_t = inverse(I_t)*L, It's the
angular
velocity
244
//Consider a simple channel which represent an
angular
velocity w
249
//Consider a channel which represent a sort of
angular
momentum L (r, v
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.h
211
btScalar m_kAST; // Area/
Angular
stiffness coefficient [0,1]
339
btScalar m_adamping; /*
Angular
damping */
488
Angular
,
548
eType::_ Type() const { return(eType::
Angular
); }
btSoftBodyHelpers.cpp
408
case btSoftBody::Joint::eType::
Angular
:
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...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBody.java
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...]
Completed in 3929 milliseconds