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    Searched refs:BCTX_REFN (Results 1 - 13 of 13) sorted by null

  /external/mesa3d/src/gallium/drivers/nv50/
nv50_winsys.h 39 #define BCTX_REFN(bctx, bin, res, acc) \
nv50_state_validate.c 59 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR);
88 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR);
nv50_tex.c 259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD);
nv50_shader_state.c 99 BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
613 BCTX_REFN(nv50->bufctx_3d, SO, buf, WR);
nv50_surface.c 250 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD);
251 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR);
nv50_vbo.c 368 BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
nv50_state.c 930 BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD);
    [all...]
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_winsys.h 38 #define BCTX_REFN(bctx, bin, res, acc) \
nvc0_tex.c 261 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
324 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
nvc0_shader_state.c 274 BCTX_REFN(nvc0->bufctx_3d, TFB, buf, WR);
nvc0_state_validate.c 120 BCTX_REFN(nvc0->bufctx_3d, FB, res, WR);
151 BCTX_REFN(nvc0->bufctx_3d, FB, &mt->base, WR);
397 BCTX_REFN(nvc0->bufctx_3d, CB(s, i), res, RD);
nvc0_vbo.c 362 BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
402 BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
520 BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD);
nvc0_surface.c 256 BCTX_REFN(nvc0->bufctx, 2D, nv04_resource(src), RD);
257 BCTX_REFN(nvc0->bufctx, 2D, nv04_resource(dst), WR);
    [all...]

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