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    Searched refs:BCTX_REFN_bo (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/gallium/drivers/nv50/
nv50_context.c 178 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code);
179 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms);
180 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc);
181 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo);
185 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo);
186 BCTX_REFN_bo(nv50->bufctx, FENCE, flags, screen->fence.bo);
nv50_winsys.h 36 #define BCTX_REFN_bo(ctx, bin, fl, bo) \
nv50_vbo.c 216 BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, NOUVEAU_BO_GART |
252 BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo);
nv50_shader_state.c 136 BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo);
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_context.c 183 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text);
184 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo);
185 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc);
186 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache);
190 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo);
191 BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo);
nvc0_winsys.h 35 #define BCTX_REFN_bo(ctx, bin, fl, bo) \
nvc0_shader_state.c 39 BCTX_REFN_bo(nvc0->bufctx_3d, TLS, flags, nvc0->screen->tls);
nvc0_vbo.c 255 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
288 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
nvc0_vbo_translate.c 197 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD,
584 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD,

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