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  /external/replicaisland/src/com/replica/replicaisland/
BaseObject.java 23 * BaseObject. BaseObject also defines the interface for the object-wide system registry.
25 public abstract class BaseObject extends AllocationGuard {
28 public BaseObject() {
37 public void update(float timeDelta, BaseObject parent) {
ObjectManager.java 22 * BaseObject, so they may be strung together into a hierarchy of objects. ObjectManager may
26 public class ObjectManager extends BaseObject {
29 private FixedSizeArray<BaseObject> mObjects;
30 private FixedSizeArray<BaseObject> mPendingAdditions;
31 private FixedSizeArray<BaseObject> mPendingRemovals;
35 mObjects = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE);
36 mPendingAdditions = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE);
37 mPendingRemovals = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE);
42 mObjects = new FixedSizeArray<BaseObject>(arraySize);
43 mPendingAdditions = new FixedSizeArray<BaseObject>(arraySize)
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PhasedObject.java 23 public class PhasedObject extends BaseObject {
Game.java 67 BaseObject.sSystemRegistry.openGLSystem = new OpenGLSystem(null);
69 BaseObject.sSystemRegistry.customToastSystem = new CustomToastSystem(context);
80 BaseObject.sSystemRegistry.contextParameters = params;
91 BaseObject.sSystemRegistry.shortTermTextureLibrary = shortTermTextureLibrary;
95 BaseObject.sSystemRegistry.longTermTextureLibrary = longTermTextureLibrary;
98 BaseObject.sSystemRegistry.bufferLibrary = new BufferLibrary();
102 BaseObject.sSystemRegistry.soundSystem = new SoundSystem();
108 BaseObject.sSystemRegistry.inputSystem = input;
109 BaseObject.sSystemRegistry.registerForReset(input);
117 BaseObject.sSystemRegistry.inputGameInterface = inputInterface
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TouchFilter.java 22 public abstract class TouchFilter extends BaseObject {
PhasedObjectManager.java 58 public void add(BaseObject object) {
71 public BaseObject find(int phase) {
74 BaseObject result = null;
87 private static class PhasedObjectComparator implements Comparator<BaseObject> {
88 public int compare(BaseObject object1, BaseObject object2) {
GameObjectManager.java 38 private FixedSizeArray<BaseObject> mInactiveObjects;
49 mInactiveObjects = new FixedSizeArray<BaseObject>(MAX_GAME_OBJECTS);
75 public void update(float timeDelta, BaseObject parent) {
82 FixedSizeArray<BaseObject> objects = getObjects();
103 mInactiveObjects.add((BaseObject)gameObject);
136 public void add(BaseObject object) {
143 public void remove(BaseObject object) {
159 FixedSizeArray<BaseObject> objects = getObjects();
184 private final static class HorizontalPositionComparator implements Comparator<BaseObject> {
185 public int compare(BaseObject object1, BaseObject object2)
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CameraBiasComponent.java 30 public void update(float timeDelta, BaseObject parent) {
ContextParameters.java 22 public class ContextParameters extends BaseObject {
MainLoop.java 34 public void update(float timeDelta, BaseObject parent) {
ObjectRegistry.java 31 public class ObjectRegistry extends BaseObject {
61 private ArrayList<BaseObject> mItemsNeedingReset = new ArrayList<BaseObject>();
67 public void registerForReset(BaseObject object) {
InventoryComponent.java 42 public void update(float timeDelta, BaseObject parent) {
60 public static class UpdateRecord extends BaseObject {
FixedAnimationComponent.java 34 public void update(float timeDelta, BaseObject parent) {
VibrationSystem.java 24 public class VibrationSystem extends BaseObject {
EventRecorder.java 19 public class EventRecorder extends BaseObject {
FrameRateWatcherComponent.java 37 public void update(float timeDelta, BaseObject parent) {
GameThread.java 75 BaseObject.sSystemRegistry.renderSystem.swap(mRenderer, x, y);
105 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem;
108 BaseObject.sSystemRegistry.inputSystem.releaseAllKeys();
122 BaseObject.sSystemRegistry.renderSystem.emptyQueues(mRenderer);
GravityComponent.java 41 public void update(float timeDelta, BaseObject parent) {
PlaySingleSoundComponent.java 40 public void update(float timeDelta, BaseObject parent) {
MultiTouchFilter.java 22 BaseObject.sSystemRegistry.inputSystem.touchUp(id,
26 BaseObject.sSystemRegistry.inputSystem.touchDown(id,
TimeSystem.java 24 public class TimeSystem extends BaseObject {
58 public void update(float timeDelta, BaseObject parent) {
CrusherAndouComponent.java 34 public void update(float timeDelta, BaseObject parent) {
CustomToastSystem.java 27 public class CustomToastSystem extends BaseObject {
InputButton.java 44 return mDown && currentTime - mDownTime <= BaseObject.sSystemRegistry.timeSystem.getFrameDelta() * 2.0f;
  /frameworks/base/core/tests/coretests/src/android/content/pm/
ParceledListSliceTest.java 98 List<BaseObject> list = new ArrayList<BaseObject>();
120 * Write a ParcelableListSlice that uses the BaseObject base class as the Creator.
124 private static <T extends BaseObject> void writeEvilParceledListSlice(Parcel dest, List<T> list) {
132 dest.writeString(BaseObject.class.getName());
141 public abstract static class BaseObject implements Parcelable {
156 * the possible exploit when unparceling an object with the BaseObject written as
159 public static final Creator<BaseObject> CREATOR = new Creator<BaseObject>() {
161 public BaseObject createFromParcel(Parcel source)
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