HomeSort by relevance Sort by last modified time
    Searched refs:BinaryVecOp (Results 1 - 2 of 2) sorted by null

  /external/deqp/framework/randomshaders/
rsgBinaryOps.hpp 69 class BinaryVecOp : public BinaryOp<Precedence, ASSOCIATIVITY_LEFT>
72 BinaryVecOp (GeneratorState& state, Token::Type operatorToken, ConstValueRangeAccess valueRange);
73 virtual ~BinaryVecOp (void);
90 typedef BinaryVecOp<4, true, true, false, ComputeMulRange, EvaluateMul> MulBase;
112 typedef BinaryVecOp<5, true, true, false, ComputeAddRange, EvaluateAdd> AddBase;
134 typedef BinaryVecOp<5, true, true, false, ComputeSubRange, EvaluateSub> SubBase;
rsgBinaryOps.cpp 114 BinaryVecOp<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::BinaryVecOp (GeneratorState& state, Token::Type operatorToken, ConstValueRangeAccess inValueRange)
181 BinaryVecOp<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::~BinaryVecOp (void)
186 void BinaryVecOp<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::evaluate (ExecValueAccess dst, ExecConstValueAccess a, ExecConstValueAccess b)

Completed in 78 milliseconds