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Searched
refs:BinaryVecOp
(Results
1 - 2
of
2
) sorted by null
/external/deqp/framework/randomshaders/
rsgBinaryOps.hpp
69
class
BinaryVecOp
: public BinaryOp<Precedence, ASSOCIATIVITY_LEFT>
72
BinaryVecOp
(GeneratorState& state, Token::Type operatorToken, ConstValueRangeAccess valueRange);
73
virtual ~
BinaryVecOp
(void);
90
typedef
BinaryVecOp
<4, true, true, false, ComputeMulRange, EvaluateMul> MulBase;
112
typedef
BinaryVecOp
<5, true, true, false, ComputeAddRange, EvaluateAdd> AddBase;
134
typedef
BinaryVecOp
<5, true, true, false, ComputeSubRange, EvaluateSub> SubBase;
rsgBinaryOps.cpp
114
BinaryVecOp
<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::
BinaryVecOp
(GeneratorState& state, Token::Type operatorToken, ConstValueRangeAccess inValueRange)
181
BinaryVecOp
<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::~
BinaryVecOp
(void)
186
void
BinaryVecOp
<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::evaluate (ExecValueAccess dst, ExecConstValueAccess a, ExecConstValueAccess b)
Completed in 78 milliseconds