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    Searched refs:CLEAR_HI (Results 1 - 3 of 3) sorted by null

  /system/core/libpixelflinger/codeflinger/
load_store.cpp 163 if (s.l || (s.flags & CLEAR_HI)) {
236 int maskHiBits = (sh!=32) ? ((s.flags & CLEAR_HI)?1:0) : 0;
GGLAssembler.h 197 CLEAR_HI = 0x0002,
267 rhs.flags|CLEAR_LO|CLEAR_HI);
texturing.cpp 805 texel.flags |= CLEAR_HI|CLEAR_LO;
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