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    Searched refs:COLOR_ATTRIBUTE (Results 1 - 14 of 14) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
VertexAttribute.java 94 return new VertexAttribute(Usage.ColorPacked, 4, GL20.GL_UNSIGNED_BYTE, true, ShaderProgram.COLOR_ATTRIBUTE);
98 return new VertexAttribute(Usage.ColorUnpacked, 4, GL20.GL_FLOAT, false, ShaderProgram.COLOR_ATTRIBUTE);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
DistanceFieldFont.java 100 + "attribute vec4 " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
107 + " v_color = " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
SpriteCache.java 119 ShaderProgram.POSITION_ATTRIBUTE), new VertexAttribute(Usage.ColorPacked, 4, ShaderProgram.COLOR_ATTRIBUTE),
977 + "attribute vec4 " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
985 + " v_color = " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
SpriteBatch.java 102 ShaderProgram.POSITION_ATTRIBUTE), new VertexAttribute(Usage.ColorPacked, 4, ShaderProgram.COLOR_ATTRIBUTE),
132 + "attribute vec4 " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
140 + " v_color = " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
PolygonSpriteBatch.java 125 new VertexAttribute(Usage.ColorPacked, 4, ShaderProgram.COLOR_ATTRIBUTE),
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
CameraGroupStrategy.java 181 + "attribute vec4 " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
189 + " v_color = " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" //
DecalBatch.java 97 VertexAttributes.Usage.ColorPacked, 4, ShaderProgram.COLOR_ATTRIBUTE), new VertexAttribute(
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ImmediateModeRenderer20.java 86 if (hasColor) attribs.add(new VertexAttribute(Usage.ColorPacked, 4, ShaderProgram.COLOR_ATTRIBUTE));
180 + (hasColors ? "attribute vec4 " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" : "");
194 + (hasColors ? " v_col = " + ShaderProgram.COLOR_ATTRIBUTE + ";\n" : "");
ShaderProgram.java 75 public static final String COLOR_ATTRIBUTE = "a_color";
  /packages/apps/UnifiedEmail/src/com/android/mail/utils/
HtmlUtils.java 175 HtmlDocument.TagAttribute attr = wrapper.tag.getAttribute(HTML4.COLOR_ATTRIBUTE);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
PointSpriteParticleBatch.java 37 new VertexAttribute(Usage.ColorUnpacked, 4, ShaderProgram.COLOR_ATTRIBUTE),
BillboardParticleBatch.java 47 new VertexAttribute(Usage.ColorUnpacked, 4, ShaderProgram.COLOR_ATTRIBUTE),
52 new VertexAttribute(Usage.Color, 4, ShaderProgram.COLOR_ATTRIBUTE),
58 new VertexAttribute(Usage.ColorUnpacked, 4, ShaderProgram.COLOR_ATTRIBUTE) );
  /packages/apps/UnifiedEmail/src/com/google/android/mail/common/html/parser/
HTML4.java 295 COLOR_ATTRIBUTE = addAttribute("COLOR"),
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
MeshBuilder.java 122 attrs.add(new VertexAttribute(Usage.ColorUnpacked, 4, ShaderProgram.COLOR_ATTRIBUTE));
124 attrs.add(new VertexAttribute(Usage.ColorPacked, 4, ShaderProgram.COLOR_ATTRIBUTE));
    [all...]

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