HomeSort by relevance Sort by last modified time
    Searched refs:ComPtr (Results 1 - 25 of 33) sorted by null

1 2

  /external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
Direct3DBase.h 27 Microsoft::WRL::ComPtr<ID3D11Device1> m_d3dDevice;
28 Microsoft::WRL::ComPtr<ID3D11DeviceContext1> m_d3dContext;
29 Microsoft::WRL::ComPtr<ID3D11Texture2D> m_renderTarget;
30 Microsoft::WRL::ComPtr<ID3D11RenderTargetView> m_renderTargetView;
31 Microsoft::WRL::ComPtr<ID3D11DepthStencilView> m_depthStencilView;
QuadRenderer.h 40 void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
44 Microsoft::WRL::ComPtr<ID3D11InputLayout> m_inputLayout;
45 Microsoft::WRL::ComPtr<ID3D11Buffer> m_vertexBuffer;
46 Microsoft::WRL::ComPtr<ID3D11Buffer> m_indexBuffer;
47 Microsoft::WRL::ComPtr<ID3D11VertexShader> m_vertexShader;
48 Microsoft::WRL::ComPtr<ID3D11PixelShader> m_pixelShader;
49 Microsoft::WRL::ComPtr<ID3D11Buffer> m_constantBuffer;
50 Microsoft::WRL::ComPtr<ID3D11Texture2D> m_Texture;
51 Microsoft::WRL::ComPtr<ID3D11ShaderResourceView> m_SRV
    [all...]
Direct3DContentProvider.h 31 Microsoft::WRL::ComPtr<IDrawingSurfaceRuntimeHostNative> m_host;
32 Microsoft::WRL::ComPtr<IDrawingSurfaceSynchronizedTextureNative> m_synchronizedTexture;
Direct3DBase.cpp 47 ComPtr<ID3D11Device> device;
48 ComPtr<ID3D11DeviceContext> context;
115 ComPtr<ID3D11Texture2D> depthStencil;
  /external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
Direct3DBase.h 27 Microsoft::WRL::ComPtr<ID3D11Device1> m_d3dDevice;
28 Microsoft::WRL::ComPtr<ID3D11DeviceContext1> m_d3dContext;
29 Microsoft::WRL::ComPtr<ID3D11Texture2D> m_renderTarget;
30 Microsoft::WRL::ComPtr<ID3D11RenderTargetView> m_renderTargetView;
31 Microsoft::WRL::ComPtr<ID3D11DepthStencilView> m_depthStencilView;
CubeRenderer.h 42 void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
45 Microsoft::WRL::ComPtr<ID3D11InputLayout> m_inputLayout;
46 Microsoft::WRL::ComPtr<ID3D11Buffer> m_vertexBuffer;
47 Microsoft::WRL::ComPtr<ID3D11Buffer> m_indexBuffer;
48 Microsoft::WRL::ComPtr<ID3D11VertexShader> m_vertexShader;
49 Microsoft::WRL::ComPtr<ID3D11PixelShader> m_pixelShader;
50 Microsoft::WRL::ComPtr<ID3D11Buffer> m_constantBuffer;
51 Microsoft::WRL::ComPtr<ID3D11Texture2D> m_texture;
52 Microsoft::WRL::ComPtr<ID3D11ShaderResourceView> m_SRV
    [all...]
Direct3DContentProvider.h 31 Microsoft::WRL::ComPtr<IDrawingSurfaceRuntimeHostNative> m_host;
32 Microsoft::WRL::ComPtr<IDrawingSurfaceSynchronizedTextureNative> m_synchronizedTexture;
Direct3DBase.cpp 47 ComPtr<ID3D11Device> device;
48 ComPtr<ID3D11DeviceContext> context;
115 ComPtr<ID3D11Texture2D> depthStencil;
Direct3DInterop.cpp 54 ComPtr<Direct3DContentProvider> provider = Make<Direct3DContentProvider>(this);
177 ComPtr<IBufferByteAccess> bufferByteAccess;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d11/
dxgid3d11.cpp 47 ComPtr<IDXGIAdapter1> adapter_to_release;
50 ComPtr<IDXGIFactory1> factory;
59 ComPtr<IGalliumAdapter> gallium_adapter;
76 ComPtr<ID3D11Device> device;
106 ComPtr<ID3D11Device> dev;
107 ComPtr<ID3D11DeviceContext> ctx;
114 ComPtr<IDXGIFactory> factory;
115 ComPtr<IDXGIDevice> dxgi_device;
116 ComPtr<IDXGIAdapter> adapter;
  /external/opencv3/modules/videoio/src/cap_winrt/
MediaStreamSink.hpp 40 __in const MW::ComPtr<IMFMediaSink>& sink,
42 __in const MW::ComPtr<IMFMediaType>& mt,
81 void InternalSetCurrentMediaType(__in const MW::ComPtr<IMFMediaType>& mediaType);
87 bool _IsMediaTypeSupported(__in const MW::ComPtr<IMFMediaType>& mt) const;
88 void _UpdateMediaType(__in const MW::ComPtr<IMFMediaType>& mt);
98 MW::ComPtr<IMFMediaSink> _sink;
99 MW::ComPtr<IMFMediaEventQueue> _eventQueue;
100 MW::ComPtr<IMFMediaType> _curMT;
MFIncludes.hpp 66 MW::ComPtr<T> As(U^ in)
68 MW::ComPtr<T> out;
75 Microsoft::WRL::ComPtr<T> As(const Microsoft::WRL::ComPtr<U>& in)
77 Microsoft::WRL::ComPtr<T> out;
84 Microsoft::WRL::ComPtr<T> As(U* in)
86 Microsoft::WRL::ComPtr<T> out;
169 MW::ComPtr<IMFSample> Sample;
CaptureFrameGrabber.hpp 56 concurrency::task<MW::ComPtr<IMF2DBuffer2>> GetFrameAsync();
68 MW::ComPtr<MediaSink> _mediaSink;
80 std::queue<concurrency::task_completion_event<MW::ComPtr<IMF2DBuffer2>>> _videoSampleRequestQueue;
MediaStreamSink.cpp 32 __in const MW::ComPtr<IMFMediaSink>& sink,
34 __in const MW::ComPtr<IMFMediaType>& mt,
163 ComPtr<IMFMediaEventQueue> eventQueue;
308 ComPtr<IMFMediaType> mt;
329 void MediaStreamSink::InternalSetCurrentMediaType(__in const ComPtr<IMFMediaType>& mediaType)
358 bool MediaStreamSink::_IsMediaTypeSupported(__in const ComPtr<IMFMediaType>& mt) const
373 void MediaStreamSink::_UpdateMediaType(__in const ComPtr<IMFMediaType>& mt)
CaptureFrameGrabber.cpp 140 task<ComPtr<IMF2DBuffer2>> Media::CaptureFrameGrabber::GetFrameAsync()
151 task_completion_event<ComPtr<IMF2DBuffer2>> taskEvent;
159 task_completion_event<ComPtr<IMF2DBuffer2>> t;
168 ComPtr<IMFMediaBuffer> buffer;
MediaSink.hpp 55 MW::ComPtr<IMFMediaType> audioMT;
67 MW::ComPtr<IMFMediaType> videoMT;
389 MW::ComPtr<MediaStreamSink> _audioStreamSink;
390 MW::ComPtr<MediaStreamSink> _videoStreamSink;
391 MW::ComPtr<IMFPresentationClock> _clock;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d10/
dxgid3d10.cpp 44 ComPtr<IDXGIAdapter1> adapter_to_release;
47 ComPtr<IDXGIFactory1> factory;
56 ComPtr<IGalliumAdapter> gallium_adapter;
73 ComPtr<ID3D10Device1> device;
97 ComPtr<ID3D10Device1> dev;
104 ComPtr<IDXGIFactory> factory;
105 ComPtr<IDXGIDevice> dxgi_device;
106 ComPtr<IDXGIAdapter> adapter;
  /external/opencv3/samples/winrt/FaceDetection/FaceDetection/
MainPage.xaml.cpp 88 ComPtr<IBufferByteAccess> pBufferByteAccess;
89 ComPtr<IInspectable> pBuffer((IInspectable*)buffer);
  /external/opencv3/samples/winrt_universal/PhoneTutorial/
MainPage.xaml.cpp 60 ComPtr<IInspectable> insp(reinterpret_cast<IInspectable*>(obj));
63 ComPtr<IBufferByteAccess> bufferByteAccess;
  /external/opencv3/modules/highgui/src/
agile_wrl.h 148 ::Microsoft::WRL::ComPtr<IUnknown> _contextCallback;
174 ::Microsoft::WRL::ComPtr<IAgileObject> checkIfAgile;
277 ::Microsoft::WRL::ComPtr<IAgileObject> checkIfAgile;
280 ::Microsoft::WRL::ComPtr<IAgileObject> checkIfAgile;
352 ::Microsoft::WRL::ComPtr<IUnknown> spObject(lp);
503 ::Microsoft::WRL::ComPtr<IUnknown> spObject(lp);
  /external/opencv3/modules/videoio/src/
agile_wrl.hpp 148 ::Microsoft::WRL::ComPtr<IUnknown> _contextCallback;
174 ::Microsoft::WRL::ComPtr<IAgileObject> checkIfAgile;
277 ::Microsoft::WRL::ComPtr<IAgileObject> checkIfAgile;
280 ::Microsoft::WRL::ComPtr<IAgileObject> checkIfAgile;
352 ::Microsoft::WRL::ComPtr<IUnknown> spObject(lp);
503 ::Microsoft::WRL::ComPtr<IUnknown> spObject(lp);
cap_msmf.hpp 33 Microsoft::WRL::ComPtr<IInspectable> _PObj;
34 Microsoft::WRL::ComPtr<IActivationFactory> objFactory;
37 Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IPropertyValueStatics> spPropVal;
73 Microsoft::WRL::ComPtr<IInspectable> _PObj;
74 Microsoft::WRL::ComPtr<IActivationFactory> objFactory;
77 Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IPropertyValueStatics> spPropVal;
497 #define _ObjectObj Microsoft::WRL::ComPtr<IInspectable>
543 #define MAKE_WRL_OBJ(x) Microsoft::WRL::ComPtr<x>
556 #define GET_WRL_OBJ_FROM_REF(objtype, obj, orig, hr) Microsoft::WRL::ComPtr<objtype> obj;\
558 #define GET_WRL_OBJ_FROM_OBJ(objtype, obj, orig, hr) Microsoft::WRL::ComPtr<objtype> obj;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
dxgi_native.cpp 51 ComPtr<Parent> parent;
144 ComPtr<IGalliumDXGIBackend> backend;
251 std::vector<ComPtr<IDXGIOutput> > outputs;
873 ComPtr<IDXGIDevice>dxgi_device;
874 ComPtr<IGalliumDevice>gallium_device;
875 ComPtr<GalliumDXGIAdapter> adapter;
876 ComPtr<IDXGIOutput> target;
892 ComPtr<IDXGISurface> buffer0;
1008 ComPtr<IDXGISurface> new_buffer0;
1024 ComPtr<IGalliumResource> gallium_resource
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/
d3d1xstutil.h 621 struct ComPtr : public refcnt_ptr<T, com_ptr_traits>
624 ComPtr& operator =(const refcnt_ptr<U, UTraits>& q)
630 ComPtr& operator =(U* q)
1013 ComPtr<IDXGIAdapter> adapter;
  /external/opencv3/samples/winrt/OcvImageProcessing/OcvImageProcessing/
MainPage.xaml.cpp 170 ComPtr<IBufferByteAccess> pBufferByteAccess;
171 ComPtr<IInspectable> pBuffer((IInspectable*)buffer);

Completed in 881 milliseconds

1 2