OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:ComPtr
(Results
1 - 25
of
33
) sorted by null
1
2
/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
Direct3DBase.h
27
Microsoft::WRL::
ComPtr
<ID3D11Device1> m_d3dDevice;
28
Microsoft::WRL::
ComPtr
<ID3D11DeviceContext1> m_d3dContext;
29
Microsoft::WRL::
ComPtr
<ID3D11Texture2D> m_renderTarget;
30
Microsoft::WRL::
ComPtr
<ID3D11RenderTargetView> m_renderTargetView;
31
Microsoft::WRL::
ComPtr
<ID3D11DepthStencilView> m_depthStencilView;
QuadRenderer.h
40
void Render(Microsoft::WRL::
ComPtr
<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::
ComPtr
<ID3D11DepthStencilView> depthStencilView);
44
Microsoft::WRL::
ComPtr
<ID3D11InputLayout> m_inputLayout;
45
Microsoft::WRL::
ComPtr
<ID3D11Buffer> m_vertexBuffer;
46
Microsoft::WRL::
ComPtr
<ID3D11Buffer> m_indexBuffer;
47
Microsoft::WRL::
ComPtr
<ID3D11VertexShader> m_vertexShader;
48
Microsoft::WRL::
ComPtr
<ID3D11PixelShader> m_pixelShader;
49
Microsoft::WRL::
ComPtr
<ID3D11Buffer> m_constantBuffer;
50
Microsoft::WRL::
ComPtr
<ID3D11Texture2D> m_Texture;
51
Microsoft::WRL::
ComPtr
<ID3D11ShaderResourceView> m_SRV
[
all
...]
Direct3DContentProvider.h
31
Microsoft::WRL::
ComPtr
<IDrawingSurfaceRuntimeHostNative> m_host;
32
Microsoft::WRL::
ComPtr
<IDrawingSurfaceSynchronizedTextureNative> m_synchronizedTexture;
Direct3DBase.cpp
47
ComPtr
<ID3D11Device> device;
48
ComPtr
<ID3D11DeviceContext> context;
115
ComPtr
<ID3D11Texture2D> depthStencil;
/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
Direct3DBase.h
27
Microsoft::WRL::
ComPtr
<ID3D11Device1> m_d3dDevice;
28
Microsoft::WRL::
ComPtr
<ID3D11DeviceContext1> m_d3dContext;
29
Microsoft::WRL::
ComPtr
<ID3D11Texture2D> m_renderTarget;
30
Microsoft::WRL::
ComPtr
<ID3D11RenderTargetView> m_renderTargetView;
31
Microsoft::WRL::
ComPtr
<ID3D11DepthStencilView> m_depthStencilView;
CubeRenderer.h
42
void Render(Microsoft::WRL::
ComPtr
<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::
ComPtr
<ID3D11DepthStencilView> depthStencilView);
45
Microsoft::WRL::
ComPtr
<ID3D11InputLayout> m_inputLayout;
46
Microsoft::WRL::
ComPtr
<ID3D11Buffer> m_vertexBuffer;
47
Microsoft::WRL::
ComPtr
<ID3D11Buffer> m_indexBuffer;
48
Microsoft::WRL::
ComPtr
<ID3D11VertexShader> m_vertexShader;
49
Microsoft::WRL::
ComPtr
<ID3D11PixelShader> m_pixelShader;
50
Microsoft::WRL::
ComPtr
<ID3D11Buffer> m_constantBuffer;
51
Microsoft::WRL::
ComPtr
<ID3D11Texture2D> m_texture;
52
Microsoft::WRL::
ComPtr
<ID3D11ShaderResourceView> m_SRV
[
all
...]
Direct3DContentProvider.h
31
Microsoft::WRL::
ComPtr
<IDrawingSurfaceRuntimeHostNative> m_host;
32
Microsoft::WRL::
ComPtr
<IDrawingSurfaceSynchronizedTextureNative> m_synchronizedTexture;
Direct3DBase.cpp
47
ComPtr
<ID3D11Device> device;
48
ComPtr
<ID3D11DeviceContext> context;
115
ComPtr
<ID3D11Texture2D> depthStencil;
Direct3DInterop.cpp
54
ComPtr
<Direct3DContentProvider> provider = Make<Direct3DContentProvider>(this);
177
ComPtr
<IBufferByteAccess> bufferByteAccess;
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d11/
dxgid3d11.cpp
47
ComPtr
<IDXGIAdapter1> adapter_to_release;
50
ComPtr
<IDXGIFactory1> factory;
59
ComPtr
<IGalliumAdapter> gallium_adapter;
76
ComPtr
<ID3D11Device> device;
106
ComPtr
<ID3D11Device> dev;
107
ComPtr
<ID3D11DeviceContext> ctx;
114
ComPtr
<IDXGIFactory> factory;
115
ComPtr
<IDXGIDevice> dxgi_device;
116
ComPtr
<IDXGIAdapter> adapter;
/external/opencv3/modules/videoio/src/cap_winrt/
MediaStreamSink.hpp
40
__in const MW::
ComPtr
<IMFMediaSink>& sink,
42
__in const MW::
ComPtr
<IMFMediaType>& mt,
81
void InternalSetCurrentMediaType(__in const MW::
ComPtr
<IMFMediaType>& mediaType);
87
bool _IsMediaTypeSupported(__in const MW::
ComPtr
<IMFMediaType>& mt) const;
88
void _UpdateMediaType(__in const MW::
ComPtr
<IMFMediaType>& mt);
98
MW::
ComPtr
<IMFMediaSink> _sink;
99
MW::
ComPtr
<IMFMediaEventQueue> _eventQueue;
100
MW::
ComPtr
<IMFMediaType> _curMT;
MFIncludes.hpp
66
MW::
ComPtr
<T> As(U^ in)
68
MW::
ComPtr
<T> out;
75
Microsoft::WRL::
ComPtr
<T> As(const Microsoft::WRL::
ComPtr
<U>& in)
77
Microsoft::WRL::
ComPtr
<T> out;
84
Microsoft::WRL::
ComPtr
<T> As(U* in)
86
Microsoft::WRL::
ComPtr
<T> out;
169
MW::
ComPtr
<IMFSample> Sample;
CaptureFrameGrabber.hpp
56
concurrency::task<MW::
ComPtr
<IMF2DBuffer2>> GetFrameAsync();
68
MW::
ComPtr
<MediaSink> _mediaSink;
80
std::queue<concurrency::task_completion_event<MW::
ComPtr
<IMF2DBuffer2>>> _videoSampleRequestQueue;
MediaStreamSink.cpp
32
__in const MW::
ComPtr
<IMFMediaSink>& sink,
34
__in const MW::
ComPtr
<IMFMediaType>& mt,
163
ComPtr
<IMFMediaEventQueue> eventQueue;
308
ComPtr
<IMFMediaType> mt;
329
void MediaStreamSink::InternalSetCurrentMediaType(__in const
ComPtr
<IMFMediaType>& mediaType)
358
bool MediaStreamSink::_IsMediaTypeSupported(__in const
ComPtr
<IMFMediaType>& mt) const
373
void MediaStreamSink::_UpdateMediaType(__in const
ComPtr
<IMFMediaType>& mt)
CaptureFrameGrabber.cpp
140
task<
ComPtr
<IMF2DBuffer2>> Media::CaptureFrameGrabber::GetFrameAsync()
151
task_completion_event<
ComPtr
<IMF2DBuffer2>> taskEvent;
159
task_completion_event<
ComPtr
<IMF2DBuffer2>> t;
168
ComPtr
<IMFMediaBuffer> buffer;
MediaSink.hpp
55
MW::
ComPtr
<IMFMediaType> audioMT;
67
MW::
ComPtr
<IMFMediaType> videoMT;
389
MW::
ComPtr
<MediaStreamSink> _audioStreamSink;
390
MW::
ComPtr
<MediaStreamSink> _videoStreamSink;
391
MW::
ComPtr
<IMFPresentationClock> _clock;
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d10/
dxgid3d10.cpp
44
ComPtr
<IDXGIAdapter1> adapter_to_release;
47
ComPtr
<IDXGIFactory1> factory;
56
ComPtr
<IGalliumAdapter> gallium_adapter;
73
ComPtr
<ID3D10Device1> device;
97
ComPtr
<ID3D10Device1> dev;
104
ComPtr
<IDXGIFactory> factory;
105
ComPtr
<IDXGIDevice> dxgi_device;
106
ComPtr
<IDXGIAdapter> adapter;
/external/opencv3/samples/winrt/FaceDetection/FaceDetection/
MainPage.xaml.cpp
88
ComPtr
<IBufferByteAccess> pBufferByteAccess;
89
ComPtr
<IInspectable> pBuffer((IInspectable*)buffer);
/external/opencv3/samples/winrt_universal/PhoneTutorial/
MainPage.xaml.cpp
60
ComPtr
<IInspectable> insp(reinterpret_cast<IInspectable*>(obj));
63
ComPtr
<IBufferByteAccess> bufferByteAccess;
/external/opencv3/modules/highgui/src/
agile_wrl.h
148
::Microsoft::WRL::
ComPtr
<IUnknown> _contextCallback;
174
::Microsoft::WRL::
ComPtr
<IAgileObject> checkIfAgile;
277
::Microsoft::WRL::
ComPtr
<IAgileObject> checkIfAgile;
280
::Microsoft::WRL::
ComPtr
<IAgileObject> checkIfAgile;
352
::Microsoft::WRL::
ComPtr
<IUnknown> spObject(lp);
503
::Microsoft::WRL::
ComPtr
<IUnknown> spObject(lp);
/external/opencv3/modules/videoio/src/
agile_wrl.hpp
148
::Microsoft::WRL::
ComPtr
<IUnknown> _contextCallback;
174
::Microsoft::WRL::
ComPtr
<IAgileObject> checkIfAgile;
277
::Microsoft::WRL::
ComPtr
<IAgileObject> checkIfAgile;
280
::Microsoft::WRL::
ComPtr
<IAgileObject> checkIfAgile;
352
::Microsoft::WRL::
ComPtr
<IUnknown> spObject(lp);
503
::Microsoft::WRL::
ComPtr
<IUnknown> spObject(lp);
cap_msmf.hpp
33
Microsoft::WRL::
ComPtr
<IInspectable> _PObj;
34
Microsoft::WRL::
ComPtr
<IActivationFactory> objFactory;
37
Microsoft::WRL::
ComPtr
<ABI::Windows::Foundation::IPropertyValueStatics> spPropVal;
73
Microsoft::WRL::
ComPtr
<IInspectable> _PObj;
74
Microsoft::WRL::
ComPtr
<IActivationFactory> objFactory;
77
Microsoft::WRL::
ComPtr
<ABI::Windows::Foundation::IPropertyValueStatics> spPropVal;
497
#define _ObjectObj Microsoft::WRL::
ComPtr
<IInspectable>
543
#define MAKE_WRL_OBJ(x) Microsoft::WRL::
ComPtr
<x>
556
#define GET_WRL_OBJ_FROM_REF(objtype, obj, orig, hr) Microsoft::WRL::
ComPtr
<objtype> obj;\
558
#define GET_WRL_OBJ_FROM_OBJ(objtype, obj, orig, hr) Microsoft::WRL::
ComPtr
<objtype> obj;
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
dxgi_native.cpp
51
ComPtr
<Parent> parent;
144
ComPtr
<IGalliumDXGIBackend> backend;
251
std::vector<
ComPtr
<IDXGIOutput> > outputs;
873
ComPtr
<IDXGIDevice>dxgi_device;
874
ComPtr
<IGalliumDevice>gallium_device;
875
ComPtr
<GalliumDXGIAdapter> adapter;
876
ComPtr
<IDXGIOutput> target;
892
ComPtr
<IDXGISurface> buffer0;
1008
ComPtr
<IDXGISurface> new_buffer0;
1024
ComPtr
<IGalliumResource> gallium_resource
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xstutil/include/
d3d1xstutil.h
621
struct
ComPtr
: public refcnt_ptr<T, com_ptr_traits>
624
ComPtr
& operator =(const refcnt_ptr<U, UTraits>& q)
630
ComPtr
& operator =(U* q)
1013
ComPtr
<IDXGIAdapter> adapter;
/external/opencv3/samples/winrt/OcvImageProcessing/OcvImageProcessing/
MainPage.xaml.cpp
170
ComPtr
<IBufferByteAccess> pBufferByteAccess;
171
ComPtr
<IInspectable> pBuffer((IInspectable*)buffer);
Completed in 881 milliseconds
1
2