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    Searched refs:CommonIDs (Results 1 - 2 of 2) sorted by null

  /external/skia/src/core/
SkRemote.h 86 // TODO: do these all belong here in CommonIDs?
87 struct CommonIDs {
94 virtual void saveLayer(ID bounds, CommonIDs, uint32_t saveLayerFlags) = 0;
99 virtual void fillPath(ID path, CommonIDs) = 0;
100 virtual void strokePath(ID path, CommonIDs, ID stroke) = 0;
101 virtual void fillText(ID text, SkPoint, CommonIDs) = 0;
102 virtual void strokeText(ID text, SkPoint, CommonIDs, ID stroke) = 0;
SkRemote.cpp 116 // Like AutoID, but for CommonIDs.
152 operator Encoder::CommonIDs () const { return fIDs; }
156 Encoder::CommonIDs fIDs;
162 AutoCommonIDs commonIDs(const SkPaint& paint) { return AutoCommonIDs(fEncoder, paint); }
176 fEncoder->saveLayer(this->id(path), this->commonIDs(*paint), rec.fSaveLayerFlags);
212 auto common = this->commonIDs(paint);
367 auto common = this->commonIDs(paint);
487 void applyCommon(const CommonIDs& common, SkPaint* paint) const {
502 void saveLayer(ID bounds, CommonIDs common, SkCanvas::SaveLayerFlags flags) override {
516 void fillPath(ID path, CommonIDs common) override
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