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Searched
refs:ControlPathConditions
(Results
1 - 2
of
2
) sorted by null
/external/v8/src/compiler/
branch-elimination.h
37
class
ControlPathConditions
{
41
const
ControlPathConditions
* AddCondition(Zone* zone, Node* condition,
43
static const
ControlPathConditions
* Empty(Zone* zone);
44
void Merge(const
ControlPathConditions
& other);
46
bool operator==(const
ControlPathConditions
& other) const;
47
bool operator!=(const
ControlPathConditions
& other) const {
52
ControlPathConditions
(BranchCondition* head, size_t condition_count)
68
const
ControlPathConditions
* Get(Node* node);
69
void Set(Node* node, const
ControlPathConditions
* conditions);
72
ZoneVector<const
ControlPathConditions
*> info_for_node_
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...]
branch-elimination.cc
55
const
ControlPathConditions
* from_input = node_conditions_.Get(control_input);
83
const
ControlPathConditions
* from_branch = node_conditions_.Get(branch);
115
const
ControlPathConditions
* first = node_conditions_.Get(node->InputAt(0));
118
ControlPathConditions
* conditions =
119
new (zone_->New(sizeof(
ControlPathConditions
)))
120
ControlPathConditions
(*first);
130
return UpdateConditions(node,
ControlPathConditions
::Empty(zone_));
134
const BranchElimination::
ControlPathConditions
*
144
Node* node, const
ControlPathConditions
* conditions) {
162
const
ControlPathConditions
* from_input
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