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Searched
refs:D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/utils/win/
SkDWriteGeometrySink.cpp
63
if (vertexFlags == D2D1_PATH_SEGMENT_NONE || vertexFlags ==
D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN
) {
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h
332
D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN
= 0x00000002
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