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    Searched refs:D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN (Results 1 - 2 of 2) sorted by null

  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 63 if (vertexFlags == D2D1_PATH_SEGMENT_NONE || vertexFlags == D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN) {
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h 332 D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = 0x00000002
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