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Searched
refs:D3D11_CULL_BACK
(Results
1 - 6
of
6
) sorted by null
/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
QuadRenderer.cpp
103
cmdesc.CullMode =
D3D11_CULL_BACK
;
/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
CubeRenderer.cpp
108
cmdesc.CullMode =
D3D11_CULL_BACK
;
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h
572
else if(rasterizer_desc->CullMode ==
D3D11_CULL_BACK
)
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all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl
434
D3D11_CULL_BACK
= 3
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.idl
197
D3D11_CULL_BACK
345
cpp_quote(" CullMode =
D3D11_CULL_BACK
;")
[
all
...]
d3d11.h
340
D3D11_CULL_BACK
= 3
459
CullMode =
D3D11_CULL_BACK
;
[
all
...]
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