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Searched
refs:DEBUG_LAYERS
(Results
1 - 10
of
10
) sorted by null
/frameworks/base/libs/hwui/
Debug.h
52
#define
DEBUG_LAYERS
0
LayerCache.h
34
#if
DEBUG_LAYERS
LayerCache.cpp
116
#if
DEBUG_LAYERS
Layer.cpp
210
#if
DEBUG_LAYERS
/frameworks/base/services/core/java/com/android/server/wm/
WindowManagerDebugConfig.java
44
static final boolean
DEBUG_LAYERS
= false;
WindowLayersController.java
28
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
68
if (
DEBUG_LAYERS
) Slog.v(TAG_WM, "Assigning layers based on windows=" + windows,
114
if (
DEBUG_LAYERS
) logDebugLayers(windows);
118
if (
DEBUG_LAYERS
) Slog.v(TAG_WM, "Setting im layer adj to " + adj);
123
if (
DEBUG_LAYERS
) Slog.v(TAG_WM, "IM win " + imw
128
if (
DEBUG_LAYERS
) Slog.v(TAG_WM, "IM win " + childWindow
135
if (
DEBUG_LAYERS
) Slog.v(TAG_WM, "IM win " + imw
AppWindowAnimator.java
20
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
248
if (
DEBUG_LAYERS
) Slog.v(TAG, "Updating layer " + w + ": " + winAnimator.mAnimLayer);
WallpaperController.java
27
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
464
if (
DEBUG_LAYERS
|| DEBUG_WALLPAPER) Slog.v(TAG, "Setting wallpaper layer adj to " + adj);
471
if (
DEBUG_LAYERS
|| DEBUG_WALLPAPER) Slog.v(TAG, "setWallpaper win "
[
all
...]
AccessibilityController.java
238
private static final boolean
DEBUG_LAYERS
= false;
298
if (
DEBUG_LAYERS
) {
[
all
...]
WindowStateAnimator.java
30
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
471
if (
DEBUG_LAYERS
) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
[
all
...]
Completed in 281 milliseconds