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    Searched refs:DEBUG_LAYERS (Results 1 - 10 of 10) sorted by null

  /frameworks/base/libs/hwui/
Debug.h 52 #define DEBUG_LAYERS 0
LayerCache.h 34 #if DEBUG_LAYERS
LayerCache.cpp 116 #if DEBUG_LAYERS
Layer.cpp 210 #if DEBUG_LAYERS
  /frameworks/base/services/core/java/com/android/server/wm/
WindowManagerDebugConfig.java 44 static final boolean DEBUG_LAYERS = false;
WindowLayersController.java 28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
68 if (DEBUG_LAYERS) Slog.v(TAG_WM, "Assigning layers based on windows=" + windows,
114 if (DEBUG_LAYERS) logDebugLayers(windows);
118 if (DEBUG_LAYERS) Slog.v(TAG_WM, "Setting im layer adj to " + adj);
123 if (DEBUG_LAYERS) Slog.v(TAG_WM, "IM win " + imw
128 if (DEBUG_LAYERS) Slog.v(TAG_WM, "IM win " + childWindow
135 if (DEBUG_LAYERS) Slog.v(TAG_WM, "IM win " + imw
AppWindowAnimator.java 20 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
248 if (DEBUG_LAYERS) Slog.v(TAG, "Updating layer " + w + ": " + winAnimator.mAnimLayer);
WallpaperController.java 27 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
464 if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "Setting wallpaper layer adj to " + adj);
471 if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "setWallpaper win "
    [all...]
AccessibilityController.java 238 private static final boolean DEBUG_LAYERS = false;
298 if (DEBUG_LAYERS) {
    [all...]
WindowStateAnimator.java 30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
471 if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
    [all...]

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