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    Searched refs:DEFAULT_MODEL_PARTICLE (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
FlameMain.java 119 DEFAULT_MODEL_PARTICLE = "monkey.g3db",
699 assetManager.load(DEFAULT_MODEL_PARTICLE, Model.class);
705 assetManager.get(DEFAULT_MODEL_PARTICLE, Model.class).materials.get(0).set(new BlendingAttribute(GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_ALPHA, 1));
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SpawnInfluencerPanel.java 199 Model defaultModel = editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE);
EffectPanel.java 132 new ModelInfluencer.Single((Model) editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE) ),

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