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    Searched refs:DRAWTYPE_GLES2_RENDER (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/egl/
teglPartialUpdateTests.cpp 79 DRAWTYPE_GLES2_RENDER
252 if (frame.draws[drawNdx].drawType == PartialUpdateTest::DRAWTYPE_GLES2_RENDER)
335 if (frame.draws[drawNdx].drawType == PartialUpdateTest::DRAWTYPE_GLES2_RENDER || frame.draws[drawNdx].drawType == PartialUpdateTest::DRAWTYPE_GLES2_CLEAR)
592 if (drawTypes[ndx] == PartialUpdateTest::DRAWTYPE_GLES2_RENDER)
661 : PartialUpdateTest (eglTestCtx, vector<DrawType>(1, DRAWTYPE_GLES2_RENDER), vector<DrawType>(1, DRAWTYPE_GLES2_RENDER), "render_outside_damage_region", "")
723 : PartialUpdateTest (eglTestCtx, vector<DrawType>(1, DRAWTYPE_GLES2_RENDER), vector<DrawType>(1, DRAWTYPE_GLES2_RENDER), "render_before_set_damage_region", "")
788 PartialUpdateTest::DRAWTYPE_GLES2_RENDER
793 PartialUpdateTest::DRAWTYPE_GLES2_RENDER,
    [all...]
teglPreservingSwapTests.cpp 74 DRAWTYPE_GLES2_RENDER
162 if (drawType == PreservingSwapTest::DRAWTYPE_GLES2_RENDER)
254 if (drawType == PreservingSwapTest::DRAWTYPE_GLES2_RENDER || drawType == PreservingSwapTest::DRAWTYPE_GLES2_CLEAR)
539 case PreservingSwapTest::DRAWTYPE_GLES2_RENDER:
560 case PreservingSwapTest::DRAWTYPE_GLES2_RENDER:
589 PreservingSwapTest::DRAWTYPE_GLES2_RENDER
596 PreservingSwapTest::DRAWTYPE_GLES2_RENDER
teglBufferAgeTests.cpp 79 DRAWTYPE_GLES2_RENDER
263 if (frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_RENDER)
346 if (frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_RENDER || frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_CLEAR)
631 if (drawTypes[ndx] == BufferAgeTest::DRAWTYPE_GLES2_RENDER)
730 BufferAgeTest::DRAWTYPE_GLES2_RENDER
735 BufferAgeTest::DRAWTYPE_GLES2_RENDER,
749 frameDrawTypes.push_back(vector<BufferAgeTest::DrawType> (1, BufferAgeTest::DRAWTYPE_GLES2_RENDER));
751 frameDrawTypes.push_back(vector<BufferAgeTest::DrawType> (2, BufferAgeTest::DRAWTYPE_GLES2_RENDER));
teglSwapBuffersWithDamageTests.cpp 71 DRAWTYPE_GLES2_RENDER
194 if (frame.draws[drawNdx].drawType == DRAWTYPE_GLES2_RENDER)
690 if (frameDrawType[ndx] == DRAWTYPE_GLES2_RENDER)
772 DRAWTYPE_GLES2_RENDER
777 DRAWTYPE_GLES2_RENDER,
790 frameDrawTypes.push_back(vector<DrawType> (1, DRAWTYPE_GLES2_RENDER));
792 frameDrawTypes.push_back(vector<DrawType> (2, DRAWTYPE_GLES2_RENDER));

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