HomeSort by relevance Sort by last modified time
    Searched refs:Desktop (Results 1 - 25 of 44) sorted by null

1 2

  /external/webrtc/webrtc/modules/desktop_capture/win/
desktop.h 22 class Desktop {
24 ~Desktop();
26 // Returns the name of the desktop represented by the object. Return false if
30 // Returns true if |other| has the same name as this desktop. Returns false
31 // in any other case including failing Win32 APIs and uninitialized desktop
33 bool IsSame(const Desktop& other) const;
35 // Assigns the desktop to the current thread. Returns false is the operation
39 // Returns the desktop by its name or NULL if an error occurs.
40 static Desktop* GetDesktop(const wchar_t* desktop_name);
42 // Returns the desktop currently receiving user input or NULL if an erro
    [all...]
scoped_thread_desktop.h 21 class Desktop;
28 // Returns true if |desktop| has the same desktop name as the currently
29 // assigned desktop (if assigned) or as the initial desktop (if not assigned).
31 // uninitialized desktop handles.
32 bool IsSame(const Desktop& desktop);
34 // Reverts the calling thread to use the initial desktop.
37 // Assigns |desktop| to be the calling thread. Returns true if the thread ha
    [all...]
desktop.cc 11 #include "webrtc/modules/desktop_capture/win/desktop.h"
19 Desktop::Desktop(HDESK desktop, bool own) : desktop_(desktop), own_(own) {
22 Desktop::~Desktop() {
25 LOG(LS_ERROR) << "Failed to close the owned desktop handle: "
31 bool Desktop::GetName(std::wstring* desktop_name_out) const {
44 LOG(LS_ERROR) << "Failed to query the desktop name: " << GetLastError()
79 HDESK desktop = OpenDesktop(desktop_name, 0, FALSE, desired_access); local
90 HDESK desktop = OpenInputDesktop( local
99 HDESK desktop = ::GetThreadDesktop(GetCurrentThreadId()); local
    [all...]
scoped_thread_desktop.cc 15 #include "webrtc/modules/desktop_capture/win/desktop.h"
20 : initial_(Desktop::GetThreadDesktop()) {
27 bool ScopedThreadDesktop::IsSame(const Desktop& desktop) {
29 return assigned_->IsSame(desktop);
31 return initial_->IsSame(desktop);
42 bool ScopedThreadDesktop::SetThreadDesktop(Desktop* desktop) {
45 rtc::scoped_ptr<Desktop> scoped_desktop(desktop);
    [all...]
screen_capturer_win_gdi.cc 22 #include "webrtc/modules/desktop_capture/win/desktop.h"
152 // Vote to disable Aero composited desktop effects while capturing. Windows
160 // Switch to the desktop receiving user input if different from the current
162 rtc::scoped_ptr<Desktop> input_desktop(Desktop::GetInputDesktop());
175 // If SetThreadDesktop() fails, the thread is still assigned a desktop.
176 // So we can continue capture screen bits, just from the wrong desktop.
208 // Create GDI device contexts to capture from the desktop into memory.
251 // Select the target bitmap into the memory dc and copy the rect from desktop
screen_capturer_win_magnifier.cc 24 #include "webrtc/modules/desktop_capture/win/desktop.h"
97 // Switch to the desktop receiving user input if different from the current
99 rtc::scoped_ptr<Desktop> input_desktop(Desktop::GetInputDesktop());
106 // If SetThreadDesktop() fails, the thread is still assigned a desktop.
107 // So we can continue capture screen bits, just from the wrong desktop.
  /external/libgdx/backends/gdx-backend-headless/src/com/badlogic/gdx/backends/headless/
HeadlessNet.java 19 import java.awt.Desktop;
20 import java.awt.Desktop.Action;
69 if (!GraphicsEnvironment.isHeadless() && Desktop.isDesktopSupported()) {
70 if (Desktop.getDesktop().isSupported(Action.BROWSE)) {
71 Desktop.getDesktop().browse(java.net.URI.create(URI));
  /external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
JglfwNet.java 32 import java.awt.Desktop;
35 /** Desktop implementation of the {@link Net} API.
64 if (Desktop.isDesktopSupported()) {
65 Desktop desktop = Desktop.getDesktop(); local
66 if (desktop.isSupported(Desktop.Action.BROWSE)) {
68 desktop.browse(new URI(uri));
JglfwApplication.java 305 return ApplicationType.Desktop;
JglfwGraphics.java 94 glVersion = new GLVersion(Application.ApplicationType.Desktop, versionString, vendorString, rendererString);
  /external/universal-tween-engine/java/applets/src/aurelienribon/utils/swing/
SwingHelper.java 4 import java.awt.Desktop;
5 import java.awt.Desktop.Action;
64 if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Action.BROWSE)) {
66 Desktop.getDesktop().browse(new URI(uri));
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3Net.java 19 import java.awt.Desktop;
34 /** LWJGL implementation of the {@link Net} API, it could be reused in other Desktop backends since it doesn't depend on LWJGL.
76 Desktop.getDesktop().browse(new URI(URI));
Lwjgl3Application.java 250 return ApplicationType.Desktop;
421 glVersion = new GLVersion(Application.ApplicationType.Desktop, versionString, vendorString, rendererString);
  /external/libgdx/gdx/src/com/badlogic/gdx/
Application.java 30 * <li>a desktop application (see <code>JglfwApplication</code> found in gdx-backends-jglfw.jar)</li>
56 * depending on what's available an the platform. On the desktop the features of OpenGL ES 2.0 and 3.0 are emulated via desktop
62 * desktop. On Android the Android media framework is used.
73 * your application. On Android internal files are equivalent to assets. On the desktop the classpath is first scanned for the
76 * desktop external files are written to a users home directory. If you know what you are doing you can also specify absolute file
92 * The <code>Application</code> also has a simple logging method which will print to standard out on the desktop and to logcat on
102 Android, Desktop, HeadlessDesktop, Applet, WebGL, iOS
154 /** @return what {@link ApplicationType} this application has, e.g. Android or Desktop */
157 /** @return the Android API level on Android, the major OS version on iOS (5, 6, 7, ..), or 0 on the desktop. */
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
FloatFrameBuffer.java 43 if (Gdx.app.getType() == ApplicationType.Desktop || Gdx.app.getType() == ApplicationType.Applet)
GLVersion.java 43 else if (appType == Application.ApplicationType.Desktop) this.type = Type.OpenGL;
  /external/libgdx/extensions/gdx-setup/src/com/badlogic/gdx/setup/
SettingsDialog.java 30 import java.awt.Desktop;
109 if (Desktop.isDesktopSupported()) {
110 Desktop desktop = Desktop.getDesktop();
114 desktop.browse(uri);
ExternalExtensionsDialog.java 28 import java.awt.Desktop;
160 Desktop.getDesktop().browse(uri);
224 addToDependencyMapFromXML(dependencies, eElement, "desktop");
  /external/libgdx/extensions/gdx-controllers/gdx-controllers/src/com/badlogic/gdx/controllers/
Controllers.java 87 } else if (type == ApplicationType.Desktop) {
91 className = "com.badlogic.gdx.controllers.desktop.DesktopControllerManager";
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
TextureArrayTest.java 54 ShaderProgram.prependVertexCode = Gdx.app.getType().equals(Application.ApplicationType.Desktop) ? "#version 140\n #extension GL_EXT_texture_array : enable\n" : "#version 300 es\n";
55 ShaderProgram.prependFragmentCode = Gdx.app.getType().equals(Application.ApplicationType.Desktop) ? "#version 140\n #extension GL_EXT_texture_array : enable\n" : "#version 300 es\n";
ShaderCollectionTest.java 54 /** Desktop only: Set this to an absolute path to load the shader files from an alternative location. */
56 /** Desktop only: Set this to an absolute path to save the generated shader files. */
91 if (tempFolder != null && Gdx.app.getType() == ApplicationType.Desktop)
106 && Gdx.app.getType() == ApplicationType.Desktop) {
112 if (tempFolder != null && Gdx.app.getType() == ApplicationType.Desktop)
147 shaderRoot = (hotLoadFolder != null && Gdx.app.getType() == ApplicationType.Desktop) ? Gdx.files.absolute(hotLoadFolder)
176 root.child(name + "_NZ.png"), false); // FIXME mipmapping on desktop
  /external/v8/test/webkit/fast/regex/
parentheses.js 130 shouldBe("regexp27.exec('file:///Users/Someone/Desktop/HelloWorld/index.html')", "['file:///Users/Someone/Desktop/HelloWorld/index.html','file','//','',undefined,undefined,undefined,'',undefined,'/Users/Someone/Desktop/HelloWorld/index.html',undefined,undefined]");
149 shouldBe("regexp28.exec('file:///Users/Someone/Desktop/HelloWorld/index.html')", "['file:','file',undefined,undefined,undefined,undefined,undefined]");
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
PointSpriteParticleBatch.java 48 if(Gdx.app.getType() == ApplicationType.Desktop) {
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BaseBulletTest.java 48 // Set this to the path of the lib to use it on desktop instead of default lib.
58 if (Gdx.app.getType() == ApplicationType.Desktop && customDesktopLib != null) {
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglAWTCanvas.java 214 return ApplicationType.Desktop;

Completed in 2487 milliseconds

1 2