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Searched
refs:DrmHwcLayer
(Results
1 - 13
of
13
) sorted by null
/external/drm_hwcomposer/
glworker.h
36
struct
DrmHwcLayer
;
45
int Composite(
DrmHwcLayer
*layers, DrmCompositionRegion *regions,
platform.h
62
std::map<size_t,
DrmHwcLayer
*> &layers,
128
std::map<size_t,
DrmHwcLayer
*> &layers, bool use_squash_fb,
151
std::map<size_t,
DrmHwcLayer
*> &layers, DrmCrtc *crtc,
161
std::map<size_t,
DrmHwcLayer
*> &layers, DrmCrtc *crtc,
platformnv.h
71
std::map<size_t,
DrmHwcLayer
*> &layers, DrmCrtc *crtc,
drmdisplaycomposition.cpp
86
int DrmDisplayComposition::SetLayers(
DrmHwcLayer
*layers, size_t num_layers,
228
std::unordered_set<
DrmHwcLayer
*> squash_layers;
229
std::unordered_set<
DrmHwcLayer
*> pre_comp_layers;
230
std::unordered_set<
DrmHwcLayer
*> comp_layers;
234
DrmHwcLayer
*source_layer = &layers_[source_layer_index];
241
DrmHwcLayer
*source_layer = &layers_[source_layer_index];
250
DrmHwcLayer
*source_layer = &layers_[i];
257
for (
DrmHwcLayer
*layer : squash_layers) {
266
for (
DrmHwcLayer
*layer : pre_comp_layers) {
275
for (
DrmHwcLayer
*layer : comp_layers)
[
all
...]
drmdisplaycomposition.h
112
int SetLayers(
DrmHwcLayer
*layers, size_t num_layers, bool geometry_changed);
134
std::vector<
DrmHwcLayer
> &layers() {
210
std::vector<
DrmHwcLayer
> layers_;
drmdisplaycompositor.h
64
void Init(
DrmHwcLayer
*layers, size_t num_layers);
65
void GenerateHistory(
DrmHwcLayer
*layers, size_t num_layers,
70
void RecordHistory(
DrmHwcLayer
*layers, size_t num_layers,
platform.cpp
40
std::map<size_t,
DrmHwcLayer
*> &layers, bool use_squash_fb, DrmCrtc *crtc,
93
std::map<size_t,
DrmHwcLayer
*> &layers, DrmCrtc *crtc,
145
std::map<size_t,
DrmHwcLayer
*> &layers, DrmCrtc *crtc,
drmhwcomposer.h
137
struct
DrmHwcLayer
{
167
std::vector<
DrmHwcLayer
> layers;
drmcomposition.h
38
std::vector<
DrmHwcLayer
> layers;
drmdisplaycompositor.cpp
44
void SquashState::Init(
DrmHwcLayer
*layers, size_t num_layers) {
52
DrmHwcLayer
*layer = &layers[i];
68
void SquashState::GenerateHistory(
DrmHwcLayer
*layers, size_t num_layers,
78
DrmHwcLayer
*layer = &layers[i];
99
void SquashState::RecordHistory(
DrmHwcLayer
*layers, size_t num_layers,
113
DrmHwcLayer
*layer = &layers[i];
400
DrmHwcLayer
&pre_comp_layer = display_comp->layers().back();
517
std::vector<
DrmHwcLayer
> &layers = display_comp->layers();
538
DrmHwcLayer
&squash_layer = layers.back();
608
std::vector<
DrmHwcLayer
> &layers = display_comp->layers()
[
all
...]
glworker.cpp
309
static void ConstructCommand(const
DrmHwcLayer
*layers,
315
const
DrmHwcLayer
&layer = layers[texture_index];
552
int GLWorkerCompositor::Composite(
DrmHwcLayer
*layers,
585
DrmHwcLayer
*layer = &layers[layer_index];
platformnv.cpp
212
std::map<size_t,
DrmHwcLayer
*> &layers, DrmCrtc *crtc,
hwcomposer.cpp
302
int
DrmHwcLayer
::InitFromHwcLayer(hwc_layer_1_t *sf_layer, Importer *importer,
517
DrmHwcLayer
&layer = display_contents.layers.back();
585
DrmHwcLayer
&layer = display_contents.layers[j];
Completed in 1560 milliseconds