OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:ES2F_ADD_API_CASE
(Results
1 - 8
of
8
) sorted by null
/external/deqp/modules/gles2/functional/
es2fNegativeFragmentApiTests.cpp
52
ES2F_ADD_API_CASE
(scissor, "Invalid glScissor() usage",
63
ES2F_ADD_API_CASE
(depth_func, "Invalid glDepthFunc() usage",
70
ES2F_ADD_API_CASE
(viewport, "Invalid glViewport() usage",
84
ES2F_ADD_API_CASE
(stencil_func, "Invalid glStencilFunc() usage",
91
ES2F_ADD_API_CASE
(stencil_func_separate, "Invalid glStencilFuncSeparate() usage",
103
ES2F_ADD_API_CASE
(stencil_op, "Invalid glStencilOp() usage",
114
ES2F_ADD_API_CASE
(stencil_op_separate, "Invalid glStencilOpSeparate() usage",
130
ES2F_ADD_API_CASE
(stencil_mask_separate, "Invalid glStencilMaskSeparate() usage",
140
ES2F_ADD_API_CASE
(blend_equation, "Invalid glBlendEquation() usage",
147
ES2F_ADD_API_CASE
(blend_equation_separate, "Invalid glBlendEquationSeparate() usage"
[
all
...]
es2fStringQueryTests.cpp
57
ES2F_ADD_API_CASE
(renderer, "RENDERER",
63
ES2F_ADD_API_CASE
(vendor, "VENDOR",
69
ES2F_ADD_API_CASE
(version, "VERSION",
98
ES2F_ADD_API_CASE
(shading_language_version, "SHADING_LANGUAGE_VERSION",
129
ES2F_ADD_API_CASE
(extensions, "EXTENSIONS",
es2fNegativeBufferApiTests.cpp
53
ES2F_ADD_API_CASE
(bind_buffer, "Invalid glBindBuffer() usage",
60
ES2F_ADD_API_CASE
(delete_buffers, "Invalid glDeleteBuffers() usage",
67
ES2F_ADD_API_CASE
(gen_buffers, "Invalid glGenBuffers() usage",
74
ES2F_ADD_API_CASE
(buffer_data, "Invalid glBufferData() usage",
103
ES2F_ADD_API_CASE
(buffer_sub_data, "Invalid glBufferSubData() usage",
123
ES2F_ADD_API_CASE
(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage",
147
ES2F_ADD_API_CASE
(clear, "Invalid glClear() usage",
160
ES2F_ADD_API_CASE
(read_pixels, "Invalid glReadPixels() usage",
187
ES2F_ADD_API_CASE
(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
221
ES2F_ADD_API_CASE
(bind_framebuffer, "Invalid glBindFramebuffer() usage"
[
all
...]
es2fNegativeShaderApiTests.cpp
73
ES2F_ADD_API_CASE
(create_shader, "Invalid glCreateShader() usage",
80
ES2F_ADD_API_CASE
(shader_source, "Invalid glShaderSource() usage",
109
ES2F_ADD_API_CASE
(compile_shader, "Invalid glCompileShader() usage",
131
ES2F_ADD_API_CASE
(delete_shader, "Invalid glDeleteShader() usage",
138
ES2F_ADD_API_CASE
(shader_binary, "Invalid glShaderBinary() usage",
194
ES2F_ADD_API_CASE
(attach_shader, "Invalid glAttachShader() usage",
234
ES2F_ADD_API_CASE
(detach_shader, "Invalid glDetachShader() usage",
268
ES2F_ADD_API_CASE
(link_program, "Invalid glLinkProgram() usage",
284
ES2F_ADD_API_CASE
(use_program, "Invalid glUseProgram() usage",
301
ES2F_ADD_API_CASE
(delete_program, "Invalid glDeleteProgram() usage"
[
all
...]
es2fNegativeVertexArrayApiTests.cpp
58
ES2F_ADD_API_CASE
(vertex_attrib, "Invalid glVertexAttrib() usage",
72
ES2F_ADD_API_CASE
(vertex_attribv, "Invalid glVertexAttribv() usage",
87
ES2F_ADD_API_CASE
(vertex_attrib_pointer, "Invalid glVertexAttribPointer() usage",
110
ES2F_ADD_API_CASE
(enable_vertex_attrib_array, "Invalid glEnableVertexAttribArray() usage",
118
ES2F_ADD_API_CASE
(disable_vertex_attrib_array, "Invalid glDisableVertexAttribArray() usage",
126
ES2F_ADD_API_CASE
(draw_arrays, "Invalid glDrawArrays() usage",
154
ES2F_ADD_API_CASE
(draw_arrays_invalid_program, "Invalid glDrawArrays() usage",
179
ES2F_ADD_API_CASE
(draw_arrays_incomplete_primitive, "Invalid glDrawArrays() usage",
207
ES2F_ADD_API_CASE
(draw_elements, "Invalid glDrawElements() usage",
241
ES2F_ADD_API_CASE
(draw_elements_invalid_program, "Invalid glDrawElements() usage"
[
all
...]
es2fNegativeTextureApiTests.cpp
110
ES2F_ADD_API_CASE
(activetexture_invalid_texture, "Invalid glActiveTexture() usage",
123
ES2F_ADD_API_CASE
(bindtexture_invalid_target, "Invalid glBindTexture() usage",
130
ES2F_ADD_API_CASE
(bindtexture_type_mismatch, "Invalid glBindTexture() usage",
144
ES2F_ADD_API_CASE
(compressedteximage_2d_invalid_target, "Invalid glCompressedTexImage2D() usage",
156
ES2F_ADD_API_CASE
(compressedteximage_2d_invalid_format_tex2d, "Invalid glCompressedTexImage2D() usage",
163
ES2F_ADD_API_CASE
(compressedteximage_2d_invalid_format_cube, "Invalid glCompressedTexImage2D() usage",
180
ES2F_ADD_API_CASE
(compressedteximage2d_neg_level_tex2d, "Invalid glCompressedTexImage2D() usage",
192
ES2F_ADD_API_CASE
(compressedteximage2d_neg_level_cube, "Invalid glCompressedTexImage2D() usage",
214
ES2F_ADD_API_CASE
(compressedteximage2d_level_max_tex2d, "Invalid glCompressedTexImage2D() usage",
227
ES2F_ADD_API_CASE
(compressedteximage2d_level_max_cube_pos, "Invalid glCompressedTexImage2D() usage"
[
all
...]
es2fNegativeStateApiTests.cpp
67
ES2F_ADD_API_CASE
(enable, "Invalid glEnable() usage",
74
ES2F_ADD_API_CASE
(disable, "Invalid glDisable() usage",
84
ES2F_ADD_API_CASE
(get_booleanv, "Invalid glGetBooleanv() usage",
92
ES2F_ADD_API_CASE
(get_floatv, "Invalid glGetFloatv() usage",
100
ES2F_ADD_API_CASE
(get_integerv, "Invalid glGetIntegerv() usage",
108
ES2F_ADD_API_CASE
(get_string, "Invalid glGetString() usage",
118
ES2F_ADD_API_CASE
(get_attached_shaders, "Invalid glGetAttachedShaders() usage",
143
ES2F_ADD_API_CASE
(get_shaderiv, "Invalid glGetShaderiv() usage",
183
ES2F_ADD_API_CASE
(get_shader_info_log, "Invalid glGetShaderInfoLog() usage",
210
ES2F_ADD_API_CASE
(get_shader_precision_format, "Invalid glGetShaderPrecisionFormat() usage"
[
all
...]
es2fApiCase.hpp
59
#define
ES2F_ADD_API_CASE
(NAME, DESCRIPTION, TEST_FUNC_BODY) \
Completed in 4191 milliseconds