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Searched
refs:Emissive
(Results
1 - 6
of
6
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
ColorAttribute.java
31
public static final long
Emissive
= register(EmissiveAlias);
39
protected static long Mask = Ambient | Diffuse | Specular |
Emissive
| Reflection | AmbientLight | Fog;
TextureAttribute.java
39
public final static long
Emissive
= register(EmissiveAlias);
43
protected static long Mask = Diffuse | Specular | Bump | Normal | Ambient |
Emissive
| Reflection;
90
return new TextureAttribute(
Emissive
, texture);
94
return new TextureAttribute(
Emissive
, region);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DefaultShader.java
104
public final static Uniform emissiveColor = new Uniform("u_emissiveColor", ColorAttribute.
Emissive
);
105
public final static Uniform emissiveTexture = new Uniform("u_emissiveTexture", TextureAttribute.
Emissive
);
106
public final static Uniform emissiveUVTransform = new Uniform("u_emissiveUVTransform", TextureAttribute.
Emissive
);
268
shader.set(inputID, ((ColorAttribute)(combinedAttributes.get(ColorAttribute.
Emissive
))).color);
275
.get(TextureAttribute.
Emissive
))).textureDescription);
282
final TextureAttribute ta = (TextureAttribute)(combinedAttributes.get(TextureAttribute.
Emissive
));
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Model.java
278
if (mtl.
emissive
!= null) result.set(new ColorAttribute(ColorAttribute.
Emissive
, mtl.
emissive
));
325
result.set(new TextureAttribute(TextureAttribute.
Emissive
, descriptor, offsetU, offsetV, scaleU, scaleV));
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h
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d3d9types.h
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