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    Searched refs:FLUSH_UPDATE_CURRENT (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/main/
context.h 231 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
232 ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
dd.h 679 #define FLUSH_UPDATE_CURRENT 0x2
700 * vertices, if FLUSH_UPDATE_CURRENT bit is set updates
704 * FLUSH_UPDATE_CURRENT bit, even after performing the update.
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  /external/mesa3d/src/mesa/vbo/
vbo_exec_api.c 409 if (unlikely(!(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT))) \
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