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  /system/core/libpixelflinger/codeflinger/
texturing.cpp 480 int FRAC_BITS = 0;
488 FRAC_BITS = 7;
491 // FRAC_BITS=2 generates less instructions,
492 // FRAC_BITS=3,4,5 creates unpleasant artifacts,
493 // FRAC_BITS=6+ looks good
494 FRAC_BITS = 6;
497 // FRAC_BITS=4 looks good
498 // FRAC_BITS=5+ looks better, but generates 3 extra ipp
499 FRAC_BITS = 6;
502 FRAC_BITS = 4
    [all...]
GGLAssembler.h 447 int FRAC_BITS);
452 int FRAC_BITS);
457 int FRAC_BITS);
462 int FRAC_BITS);

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