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  /cts/tests/openglperf2/jni/reference/
ReferenceRenderer.h 31 static const int FRAMES_PER_SCENE = 500;
ReferenceRenderer.cpp 81 int sceneId = frame / ReferenceRenderer::FRAMES_PER_SCENE;
82 int localFrame = frame % ReferenceRenderer::FRAMES_PER_SCENE;
GLReference.cpp 31 if (numFrames > (ReferenceRenderer::FRAMES_PER_SCENE * ReferenceRenderer::NUM_SCENES)) {

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