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Searched
refs:FRAMES_PER_SCENE
(Results
1 - 3
of
3
) sorted by null
/cts/tests/openglperf2/jni/reference/
ReferenceRenderer.h
31
static const int
FRAMES_PER_SCENE
= 500;
ReferenceRenderer.cpp
81
int sceneId = frame / ReferenceRenderer::
FRAMES_PER_SCENE
;
82
int localFrame = frame % ReferenceRenderer::
FRAMES_PER_SCENE
;
GLReference.cpp
31
if (numFrames > (ReferenceRenderer::
FRAMES_PER_SCENE
* ReferenceRenderer::NUM_SCENES)) {
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