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Searched
refs:FixedToDepth
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/mesa/drivers/x11/
xm_tri.c
71
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
106
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
141
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
175
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
206
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
237
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
269
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
301
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
332
const DEPTH_TYPE z =
FixedToDepth
(span.z); \
359
const DEPTH_TYPE z =
FixedToDepth
(span.z);
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_linetemp.h
82
#define
FixedToDepth
(F) ((F) >> fixedToDepthShift)
310
GLuint Z =
FixedToDepth
(span.z);
350
GLuint Z =
FixedToDepth
(span.z);
401
#undef
FixedToDepth
s_tritemp.h
133
#define
FixedToDepth
(F) ((F) >> fixedToDepthShift)
[
all
...]
s_triangle.c
209
const GLuint z =
FixedToDepth
(span.z); \
900
GLuint z =
FixedToDepth
(span.z); \
[
all
...]
/external/mesa3d/src/mesa/drivers/osmesa/
osmesa.c
242
const GLuint z =
FixedToDepth
(span.z); \
276
const GLuint z =
FixedToDepth
(span.z); \
[
all
...]
Completed in 236 milliseconds