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    Searched refs:FixedToDepth (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/drivers/x11/
xm_tri.c 71 const DEPTH_TYPE z = FixedToDepth(span.z); \
106 const DEPTH_TYPE z = FixedToDepth(span.z); \
141 const DEPTH_TYPE z = FixedToDepth(span.z); \
175 const DEPTH_TYPE z = FixedToDepth(span.z); \
206 const DEPTH_TYPE z = FixedToDepth(span.z); \
237 const DEPTH_TYPE z = FixedToDepth(span.z); \
269 const DEPTH_TYPE z = FixedToDepth(span.z); \
301 const DEPTH_TYPE z = FixedToDepth(span.z); \
332 const DEPTH_TYPE z = FixedToDepth(span.z); \
359 const DEPTH_TYPE z = FixedToDepth(span.z);
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  /external/mesa3d/src/mesa/swrast/
s_linetemp.h 82 #define FixedToDepth(F) ((F) >> fixedToDepthShift)
310 GLuint Z = FixedToDepth(span.z);
350 GLuint Z = FixedToDepth(span.z);
401 #undef FixedToDepth
s_tritemp.h 133 #define FixedToDepth(F) ((F) >> fixedToDepthShift)
    [all...]
s_triangle.c 209 const GLuint z = FixedToDepth(span.z); \
900 GLuint z = FixedToDepth(span.z); \
    [all...]
  /external/mesa3d/src/mesa/drivers/osmesa/
osmesa.c 242 const GLuint z = FixedToDepth(span.z); \
276 const GLuint z = FixedToDepth(span.z); \
    [all...]

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