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    Searched refs:GL_NEVER (Results 1 - 25 of 238) sorted by null

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  /external/mesa3d/src/mesa/state_tracker/
st_atom_depth.c 52 STATIC_ASSERT(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER);
53 STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER);
54 STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER);
55 STATIC_ASSERT(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER);
56 STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER);
57 STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER);
58 STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER);
59 STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER);
60 assert(func >= GL_NEVER);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_state.c 43 case GL_NEVER:
69 case GL_NEVER:
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_gldefs.h 133 case GL_NEVER:
nv04_state_raster.c 38 case GL_NEVER:
  /external/mesa3d/src/mesa/main/
depth.c 84 case GL_NEVER:
  /external/deqp/modules/gles2/functional/
es2fNegativeFragmentApiTests.cpp 94 glStencilFuncSeparate(-1, GL_NEVER, 0, 1);
es2fDepthTests.cpp 266 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
es2fDepthRangeTests.cpp 77 case GL_NEVER: return false;
es2fStencilTests.cpp 431 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
  /external/mesa3d/src/mesa/swrast/
s_alpha.c 103 else if (ctx->Color.AlphaFunc == GL_NEVER) {
s_depth.c 98 case GL_NEVER:
146 case GL_NEVER:
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 224 GL_NEVER,
528 GL_NEVER,
667 GL_NEVER,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 259 GL_NEVER,
590 GL_NEVER,
729 GL_NEVER,
  /external/autotest/client/deps/glbench/src/
testbase.cc 213 glDepthFunc(GL_NEVER);
  /external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp 225 case GL_NEVER: return rr::TESTFUNC_NEVER;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
FrameBufferTest.java 83 Gdx.gl20.glStencilFunc(GL20.GL_NEVER, 1, 0xFF);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10Header.java-if 135 public static final int GL_NEVER = 0x0200;
GLES20Header.java-if 183 public static final int GL_NEVER = 0x0200;
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 269 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
es3fNegativeFragmentApiTests.cpp 94 glStencilFuncSeparate(-1, GL_NEVER, 0, 1);
es3fFragDepthTests.cpp 83 case GL_NEVER: return false;
es3fStencilTests.cpp 434 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
  /external/deqp/modules/glshared/
glsInteractionTestUtil.cpp 74 GL_NEVER,
  /external/deqp/modules/gles31/functional/
es31fNegativeFragmentApiTests.cpp 92 ctx.glStencilFuncSeparate(-1, GL_NEVER, 0, 1);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL20.java 186 public static final int GL_NEVER = 0x0200;

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