/external/mesa3d/src/mesa/state_tracker/ |
st_atom_depth.c | 52 STATIC_ASSERT(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER); 53 STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER); 54 STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER); 55 STATIC_ASSERT(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); 56 STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER); 57 STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); 58 STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); 59 STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); 60 assert(func >= GL_NEVER); [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_state.c | 43 case GL_NEVER: 69 case GL_NEVER:
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_gldefs.h | 133 case GL_NEVER:
|
nv04_state_raster.c | 38 case GL_NEVER:
|
/external/mesa3d/src/mesa/main/ |
depth.c | 84 case GL_NEVER:
|
/external/deqp/modules/gles2/functional/ |
es2fNegativeFragmentApiTests.cpp | 94 glStencilFuncSeparate(-1, GL_NEVER, 0, 1);
|
es2fDepthTests.cpp | 266 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
|
es2fDepthRangeTests.cpp | 77 case GL_NEVER: return false;
|
es2fStencilTests.cpp | 431 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
|
/external/mesa3d/src/mesa/swrast/ |
s_alpha.c | 103 else if (ctx->Color.AlphaFunc == GL_NEVER) {
|
s_depth.c | 98 case GL_NEVER: 146 case GL_NEVER:
|
/external/deqp/modules/gles2/performance/ |
es2pStateChangeCallTests.cpp | 224 GL_NEVER, 528 GL_NEVER, 667 GL_NEVER,
|
/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 259 GL_NEVER, 590 GL_NEVER, 729 GL_NEVER,
|
/external/autotest/client/deps/glbench/src/ |
testbase.cc | 213 glDepthFunc(GL_NEVER);
|
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceUtils.cpp | 225 case GL_NEVER: return rr::TESTFUNC_NEVER;
|
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
FrameBufferTest.java | 83 Gdx.gl20.glStencilFunc(GL20.GL_NEVER, 1, 0xFF);
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 135 public static final int GL_NEVER = 0x0200;
|
GLES20Header.java-if | 183 public static final int GL_NEVER = 0x0200;
|
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 269 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
|
es3fNegativeFragmentApiTests.cpp | 94 glStencilFuncSeparate(-1, GL_NEVER, 0, 1);
|
es3fFragDepthTests.cpp | 83 case GL_NEVER: return false;
|
es3fStencilTests.cpp | 434 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
|
/external/deqp/modules/glshared/ |
glsInteractionTestUtil.cpp | 74 GL_NEVER,
|
/external/deqp/modules/gles31/functional/ |
es31fNegativeFragmentApiTests.cpp | 92 ctx.glStencilFuncSeparate(-1, GL_NEVER, 0, 1);
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 186 public static final int GL_NEVER = 0x0200;
|