HomeSort by relevance Sort by last modified time
    Searched refs:GetInitialAudioDeviceState (Results 1 - 3 of 3) sorted by null

  /system/media/brillo/audio/audioservice/
audio_device_handler.cpp 46 VLOG(1) << "Calling GetInitialAudioDeviceState on APSConnect.";
47 GetInitialAudioDeviceState(base::FilePath(kH2WStateFile));
60 GetInitialAudioDeviceState(base::FilePath(kH2WStateFile));
63 void AudioDeviceHandler::GetInitialAudioDeviceState(
audio_device_handler.h 94 void GetInitialAudioDeviceState(const base::FilePath& path);
  /system/media/brillo/audio/audioservice/test/
audio_device_handler_test.cpp 83 // Test GetInitialAudioDeviceState() with just a microphone.
89 handler_.GetInitialAudioDeviceState(h2w_file_path_);
96 // Test GetInitialAudioDeviceState() with a headphone.
102 handler_.GetInitialAudioDeviceState(h2w_file_path_);
109 // Test GetInitialAudioDeviceState() with a headset.
118 handler_.GetInitialAudioDeviceState(h2w_file_path_);
127 // Test GetInitialAudioDeviceState() without any devices connected to the audio
132 handler_.GetInitialAudioDeviceState(h2w_file_path_);
137 // Test GetInitialAudioDeviceState() with an invalid file. The audio handler
142 handler_.GetInitialAudioDeviceState(h2w_file_path_)
    [all...]

Completed in 46 milliseconds