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    Searched refs:GrGLSLTextureSampler (Results 1 - 15 of 15) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLTextureSampler.h 15 class GrGLSLTextureSampler {
18 typedef SkTArray<GrGLSLTextureSampler> TextureSamplerArray;
20 GrGLSLTextureSampler(UniformHandle uniform, const GrTextureAccess& access)
GrGLSLShaderBuilder.h 18 class GrGLSLTextureSampler;
40 order of the result depends on the GrTextureAccess associated with the GrGLSLTextureSampler.
43 const GrGLSLTextureSampler&,
48 void appendTextureLookup(const GrGLSLTextureSampler&,
54 always a vec4. modulation and the swizzle specified by GrGLSLTextureSampler must both be
58 const GrGLSLTextureSampler&,
GrGLSLFragmentProcessor.h 13 #include "glsl/GrGLSLTextureSampler.h"
33 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
GrGLSLXferProcessor.h 12 #include "glsl/GrGLSLTextureSampler.h"
25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
GrGLSLPrimitiveProcessor.h 14 #include "glsl/GrGLSLTextureSampler.h"
30 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
GrGLSLProgramBuilder.cpp 84 SkSTArray<4, GrGLSLTextureSampler> samplers(proc.numTextures());
135 SkSTArray<4, GrGLSLTextureSampler> samplers(fp.numTextures());
180 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures());
GrGLSLShaderBuilder.cpp 12 #include "glsl/GrGLSLTextureSampler.h"
60 const GrGLSLTextureSampler& sampler,
100 void GrGLSLShaderBuilder::appendTextureLookup(const GrGLSLTextureSampler& sampler,
107 const GrGLSLTextureSampler& sampler,
GrGLSLProgramBuilder.h 18 #include "glsl/GrGLSLTextureSampler.h"
149 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) = 0;
  /external/skia/src/gpu/vk/
GrVkProgramBuilder.h 49 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) override;
GrVkProgramBuilder.cpp 54 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) {
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h 43 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) override;
GrGLProgramBuilder.cpp 25 #include "glsl/GrGLSLTextureSampler.h"
84 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) {
  /external/skia/src/gpu/effects/
GrTextureDomain.h 18 class GrGLSLTextureSampler;
123 const GrGLSLTextureSampler& sampler,
GrTextureDomain.cpp 16 #include "glsl/GrGLSLTextureSampler.h"
52 const GrGLSLTextureSampler& sampler,
  /external/skia/src/effects/
SkBlurMaskFilter.cpp 31 #include "glsl/GrGLSLTextureSampler.h"
694 const GrGLSLTextureSampler& sampler,
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