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Searched
refs:GrGLSLTextureSampler
(Results
1 - 15
of
15
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLTextureSampler.h
15
class
GrGLSLTextureSampler
{
18
typedef SkTArray<
GrGLSLTextureSampler
> TextureSamplerArray;
20
GrGLSLTextureSampler
(UniformHandle uniform, const GrTextureAccess& access)
GrGLSLShaderBuilder.h
18
class
GrGLSLTextureSampler
;
40
order of the result depends on the GrTextureAccess associated with the
GrGLSLTextureSampler
.
43
const
GrGLSLTextureSampler
&,
48
void appendTextureLookup(const
GrGLSLTextureSampler
&,
54
always a vec4. modulation and the swizzle specified by
GrGLSLTextureSampler
must both be
58
const
GrGLSLTextureSampler
&,
GrGLSLFragmentProcessor.h
13
#include "glsl/
GrGLSLTextureSampler
.h"
33
typedef
GrGLSLTextureSampler
::TextureSamplerArray TextureSamplerArray;
GrGLSLXferProcessor.h
12
#include "glsl/
GrGLSLTextureSampler
.h"
25
typedef
GrGLSLTextureSampler
::TextureSamplerArray TextureSamplerArray;
GrGLSLPrimitiveProcessor.h
14
#include "glsl/
GrGLSLTextureSampler
.h"
30
typedef
GrGLSLTextureSampler
::TextureSamplerArray TextureSamplerArray;
GrGLSLProgramBuilder.cpp
84
SkSTArray<4,
GrGLSLTextureSampler
> samplers(proc.numTextures());
135
SkSTArray<4,
GrGLSLTextureSampler
> samplers(fp.numTextures());
180
SkSTArray<4,
GrGLSLTextureSampler
> samplers(xp.numTextures());
GrGLSLShaderBuilder.cpp
12
#include "glsl/
GrGLSLTextureSampler
.h"
60
const
GrGLSLTextureSampler
& sampler,
100
void GrGLSLShaderBuilder::appendTextureLookup(const
GrGLSLTextureSampler
& sampler,
107
const
GrGLSLTextureSampler
& sampler,
GrGLSLProgramBuilder.h
18
#include "glsl/
GrGLSLTextureSampler
.h"
149
GrGLSLTextureSampler
::TextureSamplerArray* outSamplers) = 0;
/external/skia/src/gpu/vk/
GrVkProgramBuilder.h
49
GrGLSLTextureSampler
::TextureSamplerArray* outSamplers) override;
GrVkProgramBuilder.cpp
54
GrGLSLTextureSampler
::TextureSamplerArray* outSamplers) {
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h
43
GrGLSLTextureSampler
::TextureSamplerArray* outSamplers) override;
GrGLProgramBuilder.cpp
25
#include "glsl/
GrGLSLTextureSampler
.h"
84
GrGLSLTextureSampler
::TextureSamplerArray* outSamplers) {
/external/skia/src/gpu/effects/
GrTextureDomain.h
18
class
GrGLSLTextureSampler
;
123
const
GrGLSLTextureSampler
& sampler,
GrTextureDomain.cpp
16
#include "glsl/
GrGLSLTextureSampler
.h"
52
const
GrGLSLTextureSampler
& sampler,
/external/skia/src/effects/
SkBlurMaskFilter.cpp
31
#include "glsl/
GrGLSLTextureSampler
.h"
694
const
GrGLSLTextureSampler
& sampler,
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