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    Searched refs:GrGLSLUniformHandler (Results 1 - 25 of 51) sorted by null

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  /external/skia/src/gpu/glsl/
GrGLSLUniformHandler.h 16 class GrGLSLUniformHandler {
18 virtual ~GrGLSLUniformHandler() {}
53 explicit GrGLSLUniformHandler(GrGLSLProgramBuilder* program) : fProgramBuilder(program) {}
GrGLSLXferProcessor.h 16 class GrGLSLUniformHandler;
28 GrGLSLUniformHandler* uniformHandler,
49 GrGLSLUniformHandler* fUniformHandler;
98 GrGLSLUniformHandler*,
GrGLSLPrimitiveProcessor.h 21 class GrGLSLUniformHandler;
40 GrGLSLUniformHandler* uniformHandler,
62 GrGLSLUniformHandler* fUniformHandler;
96 GrGLSLUniformHandler* uniformHandler,
GrGLSLFragmentProcessor.h 20 class GrGLSLUniformHandler;
56 GrGLSLUniformHandler* uniformHandler,
72 GrGLSLUniformHandler* fUniformHandler;
GrGLSLGeometryProcessor.h 47 GrGLSLUniformHandler* uniformHandler,
59 GrGLSLUniformHandler*,
82 GrGLSLUniformHandler* uniformHandler,
GrGLSLProgramBuilder.h 17 #include "glsl/GrGLSLUniformHandler.h"
31 typedef GrGLSLUniformHandler::UniformHandle UniformHandle;
67 virtual GrGLSLUniformHandler* uniformHandler() = 0;
68 virtual const GrGLSLUniformHandler* uniformHandler() const = 0;
GrGLSLPrimitiveProcessor.cpp 12 #include "glsl/GrGLSLUniformHandler.h"
38 GrGLSLUniformHandler* uniformHandler,
GrGLSLXferProcessor.cpp 13 #include "glsl/GrGLSLUniformHandler.h"
22 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
GrGLSLGeometryProcessor.cpp 13 #include "glsl/GrGLSLUniformHandler.h"
29 GrGLSLUniformHandler* uniformHandler,
135 GrGLSLUniformHandler* uniformHandler,
GrGLSLProgramBuilder.cpp 276 GrGLSLUniformHandler* uniformHandler = this->uniformHandler();
GrGLSLShaderBuilder.cpp 64 GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler();
  /external/skia/src/gpu/gl/
GrGLUniformHandler.h 11 #include "glsl/GrGLSLUniformHandler.h"
19 class GrGLUniformHandler : public GrGLSLUniformHandler {
58 typedef GrGLSLUniformHandler INHERITED;
GrGLUniformHandler.cpp 17 GrGLSLUniformHandler::UniformHandle GrGLUniformHandler::internalAddUniformArray(
52 return GrGLSLUniformHandler::UniformHandle(fUniforms.count() - 1);
  /external/skia/src/gpu/vk/
GrVkProgramBuilder.h 61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; }
62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; }
GrVkUniformHandler.h 11 #include "glsl/GrGLSLUniformHandler.h"
18 class GrVkUniformHandler : public GrGLSLUniformHandler {
82 typedef GrGLSLUniformHandler INHERITED;
GrVkUniformHandler.cpp 60 GrGLSLUniformHandler::UniformHandle GrVkUniformHandler::internalAddUniformArray(
118 return GrGLSLUniformHandler::UniformHandle(fUniforms.count() - 1);
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h 59 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; }
60 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; }
65 typedef GrGLSLUniformHandler::UniformHandle UniformHandle;
  /external/skia/src/gpu/effects/
GrTextureDomain.h 19 class GrGLSLUniformHandler;
118 GrGLSLUniformHandler* uniformHandler,
GrBicubicEffect.cpp 12 #include "glsl/GrGLSLUniformHandler.h"
50 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
GrBitmapTextGeoProc.cpp 14 #include "glsl/GrGLSLUniformHandler.h"
27 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
GrConvolutionEffect.cpp 12 #include "glsl/GrGLSLUniformHandler.h"
37 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
  /external/skia/src/effects/gradients/
SkGradientShaderPriv.h 423 void emitUniforms(GrGLSLUniformHandler*, const GrGradientEffect&);
430 GrGLSLUniformHandler* uniformHandler,
SkTwoPointConicalGradient_gpu.cpp 19 #include "glsl/GrGLSLUniformHandler.h"
228 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
511 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
721 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
    [all...]
  /external/skia/src/effects/
SkLightingImageFilter.cpp 29 #include "glsl/GrGLSLUniformHandler.h"
652 void emitLightColorUniform(GrGLSLUniformHandler*);
662 virtual void emitSurfaceToLight(GrGLSLUniformHandler*,
665 virtual void emitLightColor(GrGLSLUniformHandler*,
692 void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
705 void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
718 void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override;
719 void emitLightColor(GrGLSLUniformHandler*,
    [all...]
  /external/skia/tools/debugger/
SkOverdrawMode.cpp 182 GrGLSLUniformHandler* uniformHandler,

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