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Searched
refs:HookTable
(Results
1 - 5
of
5
) sorted by null
/system/connectivity/shill/
hook_table.cc
40
static string ObjectID(const
HookTable
* h) { return "(hook_table)"; }
43
HookTable
::
HookTable
(EventDispatcher* event_dispatcher)
46
void
HookTable
::Add(const string& name, const Closure& start_callback) {
52
HookTable
::~
HookTable
() {
56
void
HookTable
::Remove(const std::string& name) {
61
void
HookTable
::ActionComplete(const std::string& name) {
77
void
HookTable
::Run(int timeout_ms, const ResultCallback& done) {
84
timeout_callback_.Reset(Bind(&
HookTable
::ActionsTimedOut, Unretained(this)))
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hook_table.h
20
//
HookTable
provides a facility for starting a set of generic actions and
31
//
HookTable
hook_table_(&event_dispatcher);
58
class
HookTable
{
60
explicit
HookTable
(EventDispatcher* event_dispatcher);
61
~
HookTable
();
75
// Runs the actions that have been added to the
HookTable
via Add(). It
125
DISALLOW_COPY_AND_ASSIGN(
HookTable
);
hook_table_unittest.cc
62
HookTable
hook_table_;
110
// StartAction completes immediately before
HookTable
::Run() returns.
149
// StartAction2 completes immediately before
HookTable
::Run() returns.
251
std::unique_ptr<
HookTable
> ht(new
HookTable
(&event_dispatcher_));
manager.h
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manager_unittest.cc
444
HookTable
* GetTerminationActions() {
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Completed in 373 milliseconds