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    Searched refs:InternalProcessAllTriangles (Results 1 - 9 of 9) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btConvexTriangleMeshShape.cpp 96 m_stridingMesh->InternalProcessAllTriangles(&supportCallback,-aabbMax,aabbMax);
120 m_stridingMesh->InternalProcessAllTriangles(&supportCallback,-aabbMax,aabbMax);
302 m_stridingMesh->InternalProcessAllTriangles(&centerCallback, -aabbMax, aabbMax);
308 m_stridingMesh->InternalProcessAllTriangles(&inertiaCallback, -aabbMax, aabbMax);
btStridingMeshInterface.h 48 virtual void InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btTriangleMeshShape.cpp 173 m_meshInterface->InternalProcessAllTriangles(&filterCallback,aabbMin,aabbMax);
btOptimizedBvh.cpp 158 triangles->InternalProcessAllTriangles(&callback,m_bvhAabbMin,m_bvhAabbMax);
174 triangles->InternalProcessAllTriangles(&callback,aabbMin,aabbMax);
btStridingMeshInterface.cpp 25 void btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
208 InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btCompoundFromGimpact.h 88 gimpactMesh->getMeshInterface()->InternalProcessAllTriangles(&cb,aabbMin,aabbMax);
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btStridingMeshInterface.java 61 public void InternalProcessAllTriangles(btInternalTriangleIndexCallback callback, Vector3 aabbMin, Vector3 aabbMax) {
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorld.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp     [all...]

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