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Searched
refs:LocalRayResult
(Results
1 - 15
of
15
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/custom/gdx/collision/
ClosestNotMeRayResultCallback.h
11
virtual btScalar addSingleResult(btCollisionWorld::
LocalRayResult
& rayResult,bool normalInWorldSpace);
ClosestNotMeRayResultCallback.cpp
9
btScalar ClosestNotMeRayResultCallback::addSingleResult(btCollisionWorld::
LocalRayResult
& rayResult,bool normalInWorldSpace)
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
LocalRayResult.java
18
public class
LocalRayResult
extends BulletBase {
21
protected
LocalRayResult
(final String className, long cPtr, boolean cMemoryOwn) {
26
/** Construct a new
LocalRayResult
, normally you should not need this constructor it's intended for low-level usage. */
27
public
LocalRayResult
(long cPtr, boolean cMemoryOwn) {
28
this("
LocalRayResult
", cPtr, cMemoryOwn);
39
public static long getCPtr(
LocalRayResult
obj) {
61
public
LocalRayResult
(btCollisionObject collisionObject, LocalShapeInfo localShapeInfo, Vector3 hitNormalLocal, float hitFraction) {
ClosestRayResultCallback.java
81
public float addSingleResult(
LocalRayResult
rayResult, boolean normalInWorldSpace) {
82
return (getClass() == ClosestRayResultCallback.class) ? CollisionJNI.ClosestRayResultCallback_addSingleResult(swigCPtr, this,
LocalRayResult
.getCPtr(rayResult), rayResult, normalInWorldSpace) : CollisionJNI.ClosestRayResultCallback_addSingleResultSwigExplicitClosestRayResultCallback(swigCPtr, this,
LocalRayResult
.getCPtr(rayResult), rayResult, normalInWorldSpace);
AllHitsRayResultCallback.java
117
public float addSingleResult(
LocalRayResult
rayResult, boolean normalInWorldSpace) {
118
return (getClass() == AllHitsRayResultCallback.class) ? CollisionJNI.AllHitsRayResultCallback_addSingleResult(swigCPtr, this,
LocalRayResult
.getCPtr(rayResult), rayResult, normalInWorldSpace) : CollisionJNI.AllHitsRayResultCallback_addSingleResultSwigExplicitAllHitsRayResultCallback(swigCPtr, this,
LocalRayResult
.getCPtr(rayResult), rayResult, normalInWorldSpace);
RayResultCallback.java
129
public float addSingleResult(
LocalRayResult
rayResult, boolean normalInWorldSpace) {
130
return CollisionJNI.RayResultCallback_addSingleResult(swigCPtr, this,
LocalRayResult
.getCPtr(rayResult), rayResult, normalInWorldSpace);
CollisionJNI.java
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig/collision/
btCollisionWorld.i
5
%feature("flatnested") btCollisionWorld::
LocalRayResult
;
6
%feature("director")
LocalRayResult
;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorld.h
183
struct
LocalRayResult
185
LocalRayResult
(const btCollisionObject* collisionObject,
239
virtual btScalar addSingleResult(
LocalRayResult
& rayResult,bool normalInWorldSpace) = 0;
256
virtual btScalar addSingleResult(
LocalRayResult
& rayResult,bool normalInWorldSpace)
293
virtual btScalar addSingleResult(
LocalRayResult
& rayResult,bool normalInWorldSpace)
btCollisionWorld.cpp
319
btCollisionWorld::
LocalRayResult
localRayResult
328
resultCallback.addSingleResult(
localRayResult
, normalInWorldSpace);
366
btCollisionWorld::
LocalRayResult
rayResult
432
btCollisionWorld::
LocalRayResult
rayResult
475
virtual btScalar addSingleResult (btCollisionWorld::
LocalRayResult
&r, bool b)
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.h
194
virtual btScalar addSingleResult(btCollisionWorld::
LocalRayResult
&rayResult, bool normalInWorldSpace);
210
virtual btScalar addSingleResult(btCollisionWorld::
LocalRayResult
&rayResult, bool normalInWorldSpace);
226
virtual btScalar addSingleResult(btCollisionWorld::
LocalRayResult
&rayResult, bool normalInWorldSpace);
classes.i
30
SPECIFY_CLASS(
LocalRayResult
, com.badlogic.gdx.physics.bullet.collision)
collision_wrap.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftRigidDynamicsWorld.cpp
316
btCollisionWorld::
LocalRayResult
rayResult
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
btKinematicCharacterController.cpp
55
virtual btScalar addSingleResult(btCollisionWorld::
LocalRayResult
& rayResult,bool normalInWorldSpace)
Completed in 2328 milliseconds