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Searched
refs:MAT2x3
(Results
1 - 3
of
3
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp
352
MAT2x3
,
vktShaderRender.cpp
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vktShaderRenderMatrixTests.cpp
64
using tcu::
Mat2x3
;
264
DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2X3, tcu::
Mat2x3
);
497
template <> inline tcu::
Mat2x3
getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::
Mat2x3
(s_constInMat2x3[inputNdx]); }
520
template <> inline tcu::
Mat2x3
getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx)
523
tcu::
Mat2x3
m;
607
inline tcu::Vec3 reduceToVec3 (const tcu::
Mat2x3
& value) { return value.getColumn(0) + value.getColumn(1); }
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