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    Searched refs:MAT2x4 (Results 1 - 3 of 3) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 353 MAT2x4,
vktShaderRender.cpp     [all...]
vktShaderRenderMatrixTests.cpp 65 using tcu::Mat2x4;
265 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2X4, tcu::Mat2x4);
498 template <> inline tcu::Mat2x4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2x4(s_constInMat2x4[inputNdx]); }
529 template <> inline tcu::Mat2x4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx)
532 tcu::Mat2x4 m;
608 inline tcu::Vec3 reduceToVec3 (const tcu::Mat2x4& value) { return value.getColumn(0).swizzle(0,1,2) + value.getColumn(1).swizzle(1,2,3); }
    [all...]

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