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Searched
refs:MAX_FORCE
(Results
1 - 2
of
2
) sorted by null
/cts/tests/openglperf2/jni/reference/scene/flocking/
Boid.h
28
static const constexpr float
MAX_FORCE
= 0.05f;// Upper limit of the force used to push a boid.
Boid.cpp
63
alignment.limit(
MAX_FORCE
);
77
desired.limit(
MAX_FORCE
);
Completed in 53 milliseconds