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Searched
refs:MAX_VERTICES
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/auxiliary/draw/
draw_vs_ppc.c
96
#define
MAX_VERTICES
4
99
for (i = 0; i < count; i +=
MAX_VERTICES
) {
100
const uint
max_vertices
= MIN2(
MAX_VERTICES
, count - i);
local
110
for (vert = 0; vert <
max_vertices
; vert++) {
135
for (vert = 0; vert <
max_vertices
; vert++) {
150
input = (const float (*)[4])((const char *)input + input_stride *
max_vertices
);
151
output = (float (*)[4])((char *)output + output_stride *
max_vertices
);
/external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp
705
MAX_VERTICES
= 8*3 //!< 8 triangles, totals 24 vertices
751
const int numVertices =
MAX_VERTICES
;
[
all
...]
/frameworks/native/opengl/libagl/
primitives.cpp
857
const int
MAX_VERTICES
= 3;
871
// (maximum outpout list's size is MAX_CLIPPING_PLANES +
MAX_VERTICES
)
873
vertex_t* out[2][MAX_CLIPPING_PLANES +
MAX_VERTICES
+ 2];
[
all
...]
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