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    Searched refs:MAX_VERTICES (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/auxiliary/draw/
draw_vs_ppc.c 96 #define MAX_VERTICES 4
99 for (i = 0; i < count; i += MAX_VERTICES) {
100 const uint max_vertices = MIN2(MAX_VERTICES, count - i); local
110 for (vert = 0; vert < max_vertices; vert++) {
135 for (vert = 0; vert < max_vertices; vert++) {
150 input = (const float (*)[4])((const char *)input + input_stride * max_vertices);
151 output = (float (*)[4])((char *)output + output_stride * max_vertices);
  /external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp 705 MAX_VERTICES = 8*3 //!< 8 triangles, totals 24 vertices
751 const int numVertices = MAX_VERTICES;
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  /frameworks/native/opengl/libagl/
primitives.cpp 857 const int MAX_VERTICES = 3;
871 // (maximum outpout list's size is MAX_CLIPPING_PLANES + MAX_VERTICES)
873 vertex_t* out[2][MAX_CLIPPING_PLANES + MAX_VERTICES + 2];
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