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Searched
refs:MBB2
(Results
1 - 4
of
4
) sorted by null
/external/llvm/lib/CodeGen/
BranchFolding.cpp
326
MachineBasicBlock *
MBB2
,
330
I2 =
MBB2
->end();
333
while (I1 != MBB1->begin() && I2 !=
MBB2
->begin()) {
339
if (I2==
MBB2
->begin())
352
if (I2==
MBB2
->begin()) {
376
if (I1 == MBB1->begin() && I2 !=
MBB2
->begin()) {
379
if (I2 ==
MBB2
->begin())
385
if (I2 ==
MBB2
->begin() && I1 != MBB1->begin()) {
564
ProfitableToMerge(MachineBasicBlock *MBB1, MachineBasicBlock *
MBB2
,
574
auto Funclet2 = FuncletMembership.find(
MBB2
);
[
all
...]
MachineSink.cpp
529
if (MachineBasicBlock *
MBB2
=
531
return isProfitableToSinkTo(Reg, MI, SuccToSinkTo,
MBB2
, AllSuccessors);
LiveIntervalAnalysis.cpp
819
MachineBasicBlock *
MBB2
= Indexes->getMBBFromIndex(Stop);
820
return MBB1 ==
MBB2
? MBB1 : nullptr;
[
all
...]
/external/llvm/lib/Target/AMDGPU/
AMDILCFGStructurizer.cpp
346
MachineBasicBlock *
MBB2
);
[
all
...]
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