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Searched
refs:MEMOBJECTTYPE_TEXTURE
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles2/stress/
es2sMemoryTests.cpp
78
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, false, false, false, false, "texture_512x512_rgba_no_write_no_use", "512x512 RGBA texture allocations, no data writes, no use"));
79
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, true, false, false, false, "texture_512x512_rgba_write_no_use", "512x512 RGBA texture allocations, data writes, no use"));
80
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, false, true, false, false, "texture_512x512_rgba_no_write_use", "512x512 RGBA texture allocations, no data writes, data used"));
81
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, true, true, false, false, "texture_512x512_rgba_write_use", "512x512 RGBA texture allocations, data writes, data used"));
98
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, false, false, false, false, "texture_small_rgba_no_write_no_use", "Small RGBA texture allocations, no data writes, no use"));
99
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, true, false, false, false, "texture_small_rgba_write_no_use", "Small RGBA texture allocations, data writes, no use"));
100
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, false, true, false, false, "texture_small_rgba_no_write_use", "Small RGBA texture allocations, no data writes, data used"));
101
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, true, true, false, false, "texture_small_rgba_write_use", "Small RGBA texture allocations, data writes, data used"));
103
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 1024, 0, 0, false, false, false, false, "texture_large_rgba_no_write_no_use", "Large RGBA texture allocations, no data writes, no use"));
104
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 1024, 0, 0, true, false, false, false, "texture_large_rgba_write_no_use", "Large RGBA text (…)
[
all
...]
/external/deqp/modules/gles3/stress/
es3sMemoryTests.cpp
80
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, false, false, false, false, "texture_512x512_rgba_no_write_no_use", "512x512 RGBA texture allocations, no data writes, no use"));
81
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, true, false, false, false, "texture_512x512_rgba_write_no_use", "512x512 RGBA texture allocations, data writes, no use"));
82
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, false, true, false, false, "texture_512x512_rgba_no_write_use", "512x512 RGBA texture allocations, no data writes, data used"));
83
basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 512, 0, 0, true, true, false, false, "texture_512x512_rgba_write_use", "512x512 RGBA texture allocations, data writes, data used"));
100
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, false, false, false, false, "texture_small_rgba_no_write_no_use", "Small RGBA texture allocations, no data writes, no use"));
101
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, true, false, false, false, "texture_small_rgba_write_no_use", "Small RGBA texture allocations, data writes, no use"));
102
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, false, true, false, false, "texture_small_rgba_no_write_use", "Small RGBA texture allocations, no data writes, data used"));
103
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 8, 256, 0, 0, true, true, false, false, "texture_small_rgba_write_use", "Small RGBA texture allocations, data writes, data used"));
105
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 1024, 0, 0, false, false, false, false, "texture_large_rgba_no_write_no_use", "Large RGBA texture allocations, no data writes, no use"));
106
randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(),
MEMOBJECTTYPE_TEXTURE
, 512, 1024, 0, 0, true, false, false, false, "texture_large_rgba_write_no_use", "Large RGBA text (…)
[
all
...]
/external/deqp/modules/glshared/
glsMemoryStressCase.hpp
39
MEMOBJECTTYPE_TEXTURE
= (1 << 0),
glsMemoryStressCase.cpp
509
case
MEMOBJECTTYPE_TEXTURE
:
Completed in 1006 milliseconds