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    Searched refs:MipMap (Results 1 - 6 of 6) sorted by null

  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
FilterPerformanceTest.java 44 String[] filterNames = {"nearest", "linear", "nearest mipmap nearest", "linear mipmap nearest", "linear mipmap linear"};
64 texture.setFilter(TextureFilter.MipMap, TextureFilter.Nearest);
FramebufferToTextureTest.java 53 texture.setFilter(TextureFilter.MipMap, TextureFilter.Linear);
ProjectiveTextureTest.java 89 texture.setFilter(TextureFilter.MipMap, TextureFilter.Nearest);
  /external/skia/tests/
MipMapTest.cpp 18 DEF_TEST(MipMap, reporter) {
75 // + 1 because SkMipMap does not include the base mipmap level.
85 // create mipmap with invalid size
96 // check small mipmap's count and levels
97 // There should be 5 mipmap levels generated:
101 // check large mipmap's count and levels
102 // There should be 9 mipmap levels generated:
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
Texture.java 52 Nearest(GL20.GL_NEAREST), Linear(GL20.GL_LINEAR), MipMap(GL20.GL_LINEAR_MIPMAP_LINEAR), MipMapNearestNearest(
154 * draw only inside the texture region. Note that this will only draw to mipmap level 0!
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gwt/
GwtTest.java 71 texture.setFilter(TextureFilter.MipMap, TextureFilter.Linear);

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