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Searched
refs:ModelTexture
(Results
1 - 6
of
6
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/model/data/
ModelMaterial.java
40
public Array<
ModelTexture
> textures;
ModelTexture.java
21
public class
ModelTexture
{
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
G3dModelLoader.java
34
import com.badlogic.gdx.graphics.g3d.model.data.
ModelTexture
;
208
ModelTexture
jsonTexture = new
ModelTexture
();
227
if (jsonMaterial.textures == null) jsonMaterial.textures = new Array<
ModelTexture
>();
239
return
ModelTexture
.USAGE_AMBIENT;
241
return
ModelTexture
.USAGE_BUMP;
243
return
ModelTexture
.USAGE_DIFFUSE;
245
return
ModelTexture
.USAGE_EMISSIVE;
247
return
ModelTexture
.USAGE_NONE;
249
return
ModelTexture
.USAGE_NORMAL;
[
all
...]
ObjLoader.java
41
import com.badlogic.gdx.graphics.g3d.model.data.
ModelTexture
;
367
ModelTexture
tex = new
ModelTexture
();
368
tex.usage =
ModelTexture
.USAGE_DIFFUSE;
370
if (mat.textures == null) mat.textures = new Array<
ModelTexture
>(1);
422
ModelTexture
tex = new
ModelTexture
();
423
tex.usage =
ModelTexture
.USAGE_DIFFUSE;
425
if (mat.textures == null) mat.textures = new Array<
ModelTexture
>(1);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Model.java
43
import com.badlogic.gdx.graphics.g3d.model.data.
ModelTexture
;
287
for (
ModelTexture
tex : mtl.textures) {
309
case
ModelTexture
.USAGE_DIFFUSE:
312
case
ModelTexture
.USAGE_SPECULAR:
315
case
ModelTexture
.USAGE_BUMP:
318
case
ModelTexture
.USAGE_NORMAL:
321
case
ModelTexture
.USAGE_AMBIENT:
324
case
ModelTexture
.USAGE_EMISSIVE:
327
case
ModelTexture
.USAGE_REFLECTION:
/external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/
ModelLoader.java
29
import com.badlogic.gdx.graphics.g3d.model.data.
ModelTexture
;
91
for (final
ModelTexture
modelTexture
: modelMaterial.textures)
92
deps.add(new AssetDescriptor(
modelTexture
.fileName, Texture.class, textureParameter));
Completed in 3523 milliseconds