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    Searched refs:ModelTexture (Results 1 - 6 of 6) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/model/data/
ModelMaterial.java 40 public Array<ModelTexture> textures;
ModelTexture.java 21 public class ModelTexture {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
G3dModelLoader.java 34 import com.badlogic.gdx.graphics.g3d.model.data.ModelTexture;
208 ModelTexture jsonTexture = new ModelTexture();
227 if (jsonMaterial.textures == null) jsonMaterial.textures = new Array<ModelTexture>();
239 return ModelTexture.USAGE_AMBIENT;
241 return ModelTexture.USAGE_BUMP;
243 return ModelTexture.USAGE_DIFFUSE;
245 return ModelTexture.USAGE_EMISSIVE;
247 return ModelTexture.USAGE_NONE;
249 return ModelTexture.USAGE_NORMAL;
    [all...]
ObjLoader.java 41 import com.badlogic.gdx.graphics.g3d.model.data.ModelTexture;
367 ModelTexture tex = new ModelTexture();
368 tex.usage = ModelTexture.USAGE_DIFFUSE;
370 if (mat.textures == null) mat.textures = new Array<ModelTexture>(1);
422 ModelTexture tex = new ModelTexture();
423 tex.usage = ModelTexture.USAGE_DIFFUSE;
425 if (mat.textures == null) mat.textures = new Array<ModelTexture>(1);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Model.java 43 import com.badlogic.gdx.graphics.g3d.model.data.ModelTexture;
287 for (ModelTexture tex : mtl.textures) {
309 case ModelTexture.USAGE_DIFFUSE:
312 case ModelTexture.USAGE_SPECULAR:
315 case ModelTexture.USAGE_BUMP:
318 case ModelTexture.USAGE_NORMAL:
321 case ModelTexture.USAGE_AMBIENT:
324 case ModelTexture.USAGE_EMISSIVE:
327 case ModelTexture.USAGE_REFLECTION:
  /external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/
ModelLoader.java 29 import com.badlogic.gdx.graphics.g3d.model.data.ModelTexture;
91 for (final ModelTexture modelTexture : modelMaterial.textures)
92 deps.add(new AssetDescriptor(modelTexture.fileName, Texture.class, textureParameter));

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