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Searched
refs:Multipass
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/tnl/
t_vb_render.c
323
} while (tnl->Driver.Render.
Multipass
&&
324
tnl->Driver.Render.
Multipass
( ctx, ++pass ));
t_context.h
487
GLboolean (*
Multipass
)( struct gl_context *ctx, GLuint passno );
/external/mesa3d/src/mesa/swrast_setup/
ss_context.c
251
tnl->Driver.Render.
Multipass
= 0;
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