OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:NORMAL_ATTRIBUTE
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
VertexAttribute.java
90
return new VertexAttribute(Usage.Normal, 3, ShaderProgram.
NORMAL_ATTRIBUTE
);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ImmediateModeRenderer20.java
85
if (hasNormals) attribs.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.
NORMAL_ATTRIBUTE
));
179
+ (hasNormals ? "attribute vec3 " + ShaderProgram.
NORMAL_ATTRIBUTE
+ ";\n" : "")
ShaderProgram.java
73
public static final String
NORMAL_ATTRIBUTE
= "a_normal";
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ProjectiveTextureTest.java
84
Usage.Normal, 3, ShaderProgram.
NORMAL_ATTRIBUTE
));
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
SoftBodyTest.java
96
new VertexAttribute(Usage.Normal, 3, ShaderProgram.
NORMAL_ATTRIBUTE
), new VertexAttribute(Usage.TextureCoordinates, 2,
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
ObjLoader.java
243
if (hasNorms) attributes.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.
NORMAL_ATTRIBUTE
));
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
MeshBuilder.java
126
attrs.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.
NORMAL_ATTRIBUTE
));
[
all
...]
Completed in 325 milliseconds