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    Searched refs:NORMAL_ATTRIBUTE (Results 1 - 7 of 7) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
VertexAttribute.java 90 return new VertexAttribute(Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ImmediateModeRenderer20.java 85 if (hasNormals) attribs.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE));
179 + (hasNormals ? "attribute vec3 " + ShaderProgram.NORMAL_ATTRIBUTE + ";\n" : "")
ShaderProgram.java 73 public static final String NORMAL_ATTRIBUTE = "a_normal";
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ProjectiveTextureTest.java 84 Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE));
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
SoftBodyTest.java 96 new VertexAttribute(Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE), new VertexAttribute(Usage.TextureCoordinates, 2,
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
ObjLoader.java 243 if (hasNorms) attributes.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
MeshBuilder.java 126 attrs.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE));
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