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Searched
refs:PERMISSION_SYSTEM
(Results
1 - 9
of
9
) sorted by null
/system/netd/include/
Permission.h
33
//
PERMISSION_SYSTEM
is used for system apps, such as those that are installed on the system
39
PERMISSION_SYSTEM
= 0x3, // Includes PERMISSION_NETWORK.
/system/netd/server/
FwmarkServer.cpp
81
if ((permission &
PERMISSION_SYSTEM
) !=
PERMISSION_SYSTEM
) {
129
// use
PERMISSION_SYSTEM
to identify the proxy because a VPN app may also have those
191
if ((permission &
PERMISSION_SYSTEM
) !=
PERMISSION_SYSTEM
) {
NetworkController.cpp
190
fwmark.permission =
PERMISSION_SYSTEM
;
512
return ((getPermissionForUserLocked(uid) &
PERMISSION_SYSTEM
) ==
PERMISSION_SYSTEM
) ||
579
return uid < FIRST_APPLICATION_UID ?
PERMISSION_SYSTEM
: PERMISSION_NONE;
594
if ((userPermission &
PERMISSION_SYSTEM
) ==
PERMISSION_SYSTEM
) {
629
if ((getPermissionForUser(uid) &
PERMISSION_SYSTEM
) ==
PERMISSION_SYSTEM
) {
ClatdController.cpp
75
fwmark.permission =
PERMISSION_SYSTEM
;
RouteController.cpp
526
fwmark.permission =
PERMISSION_SYSTEM
;
527
mask.permission =
PERMISSION_SYSTEM
;
658
fwmark.permission =
PERMISSION_SYSTEM
;
659
mask.permission =
PERMISSION_SYSTEM
;
[
all
...]
TetherController.cpp
239
fwmark.permission =
PERMISSION_SYSTEM
;
CommandListener.cpp
66
return
PERMISSION_SYSTEM
;
[
all
...]
/frameworks/base/services/core/java/com/android/server/
NetworkManagementService.java
150
public static final String
PERMISSION_SYSTEM
= "SYSTEM";
[
all
...]
ConnectivityService.java
[
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...]
Completed in 204 milliseconds