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    Searched refs:PUSH_DATA (Results 1 - 25 of 62) sorted by null

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  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv20_context.c 68 PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f));
83 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear,
90 PUSH_DATA (push, clear);
105 PUSH_DATA (push, hw->eng3d->handle);
107 PUSH_DATA (push, hw->ntfy->handle);
109 PUSH_DATA (push, fifo->vram);
110 PUSH_DATA (push, fifo->gart);
112 PUSH_DATA (push, fifo->vram);
113 PUSH_DATA (push, fifo->vram);
115 PUSH_DATA (push, fifo->vram)
    [all...]
nv10_context.c 155 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, 0));
157 PUSH_DATA (push, 1);
209 PUSH_DATA (push, hw->eng3d->handle);
211 PUSH_DATA (push, hw->ntfy->handle);
214 PUSH_DATA (push, fifo->vram);
215 PUSH_DATA (push, fifo->gart);
216 PUSH_DATA (push, fifo->gart);
218 PUSH_DATA (push, fifo->vram);
219 PUSH_DATA (push, fifo->vram);
222 PUSH_DATA (push, 0)
    [all...]
nv20_state_frag.c 43 PUSH_DATA (push, a_in);
45 PUSH_DATA (push, a_out);
47 PUSH_DATA (push, c_in);
49 PUSH_DATA (push, c_out);
51 PUSH_DATA (push, k);
66 PUSH_DATA (push, in);
67 PUSH_DATA (push, in >> 32);
70 PUSH_DATA (push, n);
nv04_surface.c 220 PUSH_DATA (push, swzsurf->handle);
234 PUSH_DATA (push, fifo->vram);
236 PUSH_DATA (push, swzsurf_format(dst->format) |
244 PUSH_DATA (push, swzsurf->handle);
247 PUSH_DATA (push, sifm_format(src->format));
248 PUSH_DATA (push, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
249 PUSH_DATA (push, (y + dy) << 16 | (x + dx));
250 PUSH_DATA (push, sub_h << 16 | sub_w);
251 PUSH_DATA (push, (y + dy) << 16 | (x + dx));
252 PUSH_DATA (push, sub_h << 16 | sub_w)
    [all...]
nv10_state_raster.c 43 PUSH_DATA (push, nvgl_comparison_op(ctx->Color.AlphaFunc));
44 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.AlphaRef));
53 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 |
68 PUSH_DATA (push, nvgl_blend_eqn(ctx->Color.Blend[0].EquationRGB));
77 PUSH_DATA (push, nvgl_blend_func(ctx->Color.Blend[0].SrcRGB));
78 PUSH_DATA (push, nvgl_blend_func(ctx->Color.Blend[0].DstRGB));
87 PUSH_DATA (push, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) |
103 PUSH_DATA (push, nvgl_comparison_op(ctx->Depth.Func));
125 PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp));
134 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH
    [all...]
nv20_state_polygon.c 42 PUSH_DATA (push, (uint32_t)(ctx->Point.Size * 8));
nv20_state_raster.c 41 PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp));
nv04_context.c 70 PUSH_DATA (push, fahrenheit->handle);
85 PUSH_DATA (push, hw->surf3d->handle);
87 PUSH_DATA (push, hw->ntfy->handle);
88 PUSH_DATA (push, fifo->vram);
89 PUSH_DATA (push, fifo->vram);
92 PUSH_DATA (push, hw->eng3d->handle);
94 PUSH_DATA (push, hw->ntfy->handle);
95 PUSH_DATA (push, fifo->vram);
96 PUSH_DATA (push, fifo->gart);
97 PUSH_DATA (push, hw->surf3d->handle)
    [all...]
nv04_render.c 100 PUSH_DATA (push, nv04->colorkey);
106 PUSH_DATA (push, nv04->filter[0]);
107 PUSH_DATA (push, nv04->blend);
108 PUSH_DATA (push, nv04->ctrl[0] & ~0x3e000000);
109 PUSH_DATA (push, nv04->fog);
126 PUSH_DATA (push, nv04->filter[0]);
127 PUSH_DATA (push, nv04->filter[1]);
128 PUSH_DATA (push, nv04->alpha[0]);
129 PUSH_DATA (push, nv04->color[0]);
131 PUSH_DATA (push, nv04->alpha[1])
    [all...]
nv10_state_polygon.c 44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT :
55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ?
67 PUSH_DATA (push, MAX2(smooth ? 0 : 1,
84 PUSH_DATA (push, (uint32_t)(ctx->Point.Size * 8));
96 PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.FrontMode));
97 PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.BackMode));
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_shader_state.c 50 PUSH_DATA (push, align(prog->immd_size, 0x100));
52 PUSH_DATA (push, nvc0->screen->text->offset + prog->immd_base);
54 PUSH_DATA (push, (14 << 4) | 1);
60 PUSH_DATA (push, (14 << 4) | 0);
95 PUSH_DATA (push, 0x11);
96 PUSH_DATA (push, vp->code_base);
98 PUSH_DATA (push, vp->max_gpr);
101 // PUSH_DATA (push, 0);
120 PUSH_DATA (push, 0x51);
121 PUSH_DATA (push, fp->code_base)
    [all...]
nvc0_screen.c 297 PUSH_DATA (push, (m - 0x3800) / 8);
298 PUSH_DATA (push, pos);
300 PUSH_DATA (push, pos);
310 PUSH_DATA (push, 0xff);
312 PUSH_DATA (push, 0xff);
313 PUSH_DATA (push, 0xff);
315 PUSH_DATA (push, 0xff);
316 PUSH_DATA (push, 0xff);
318 PUSH_DATA (push, 0x3f);
321 PUSH_DATA (push, (3 << 16) | 3)
    [all...]
nvc0_transfer.c 41 PUSH_DATA (push, src->tile_mode);
42 PUSH_DATA (push, src->width * cpp);
43 PUSH_DATA (push, src->height);
44 PUSH_DATA (push, src->depth);
45 PUSH_DATA (push, src->z);
50 PUSH_DATA (push, src->width * cpp);
57 PUSH_DATA (push, dst->tile_mode);
58 PUSH_DATA (push, dst->width * cpp);
59 PUSH_DATA (push, dst->height);
60 PUSH_DATA (push, dst->depth)
    [all...]
nvc0_surface.c 111 PUSH_DATA (push, format);
112 PUSH_DATA (push, 1);
114 PUSH_DATA (push, mt->level[level].pitch);
115 PUSH_DATA (push, width);
116 PUSH_DATA (push, height);
118 PUSH_DATA (push, bo->offset + offset);
121 PUSH_DATA (push, format);
122 PUSH_DATA (push, 0);
123 PUSH_DATA (push, mt->level[level].tile_mode);
124 PUSH_DATA (push, depth)
    [all...]
nvc0_state_validate.c 30 PUSH_DATA (push, 0);
33 PUSH_DATA (push, bo->offset + offset);
37 PUSH_DATA (push, bo->offset + offset);
39 PUSH_DATA (push, size);
40 PUSH_DATA (push, size >> 16);
42 PUSH_DATA (push, 2);
44 PUSH_DATA (push, width);
45 PUSH_DATA (push, height);
46 PUSH_DATA (push, 1);
47 PUSH_DATA (push, 0)
    [all...]
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_clear.c 83 PUSH_DATA (push, zeta);
84 PUSH_DATA (push, colr);
85 PUSH_DATA (push, mode);
89 PUSH_DATA (push, zeta);
90 PUSH_DATA (push, colr);
91 PUSH_DATA (push, mode);
130 PUSH_DATA (push, NV30_3D_RT_ENABLE_COLOR0);
132 PUSH_DATA (push, sf->width << 16);
133 PUSH_DATA (push, sf->height << 16);
134 PUSH_DATA (push, rt_format)
    [all...]
nv30_transfer.c 93 PUSH_DATA (push, vp->start);
95 PUSH_DATA (push, 0x401f9c6c); /* mov o[hpos], a[0]; */
96 PUSH_DATA (push, 0x0040000d);
97 PUSH_DATA (push, 0x8106c083);
98 PUSH_DATA (push, 0x6041ff80);
100 PUSH_DATA (push, 0x401f9c6c); /* mov o[tex0], a[8]; end; */
101 PUSH_DATA (push, 0x0040080d);
102 PUSH_DATA (push, 0x8106c083);
103 PUSH_DATA (push, 0x6041ff9d);
198 PUSH_DATA (push, dst->w << 16)
    [all...]
nv30_screen.c 278 PUSH_DATA (push, 0);
279 PUSH_DATA (push, *sequence);
459 PUSH_DATA (push, screen->eng3d->handle);
461 PUSH_DATA (push, screen->ntfy->handle);
462 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
463 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
464 PUSH_DATA (push, fifo->vram); /* COLOR1 */
465 PUSH_DATA (push, screen->null->handle); /* UNK190 */
466 PUSH_DATA (push, fifo->vram); /* COLOR0 */
467 PUSH_DATA (push, fifo->vram); /* ZETA *
    [all...]
nv30_state_validate.c 105 PUSH_DATA (push, 0);
107 PUSH_DATA (push, w << 16);
108 PUSH_DATA (push, h << 16);
109 PUSH_DATA (push, rt_format);
111 PUSH_DATA (push, w << 16);
112 PUSH_DATA (push, h << 16);
114 PUSH_DATA (push, (y << 16) | x);
115 PUSH_DATA (push, 0);
116 PUSH_DATA (push, ((w - 1) << 16) | 0);
117 PUSH_DATA (push, ((h - 1) << 16) | 0)
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_transfer.c 76 PUSH_DATA (push, 0);
77 PUSH_DATA (push, src->tile_mode);
78 PUSH_DATA (push, src->width * cpp);
79 PUSH_DATA (push, src->height);
80 PUSH_DATA (push, src->depth);
81 PUSH_DATA (push, src->z);
86 PUSH_DATA (push, 1);
88 PUSH_DATA (push, src->pitch);
93 PUSH_DATA (push, 0);
94 PUSH_DATA (push, dst->tile_mode)
    [all...]
nv50_screen.c 308 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
310 PUSH_DATA (push, screen->fence.bo->offset);
311 PUSH_DATA (push, *sequence);
312 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
336 PUSH_DATA (push, screen->m2mf->handle);
338 PUSH_DATA (push, screen->sync->handle);
339 PUSH_DATA (push, fifo->vram);
340 PUSH_DATA (push, fifo->vram);
343 PUSH_DATA (push, screen->eng2d->handle);
345 PUSH_DATA (push, screen->sync->handle)
    [all...]
nv50_surface.c 104 PUSH_DATA (push, format);
105 PUSH_DATA (push, 1);
107 PUSH_DATA (push, mt->level[level].pitch);
108 PUSH_DATA (push, width);
109 PUSH_DATA (push, height);
111 PUSH_DATA (push, bo->offset + offset);
114 PUSH_DATA (push, format);
115 PUSH_DATA (push, 0);
116 PUSH_DATA (push, mt->level[level].tile_mode);
117 PUSH_DATA (push, depth)
    [all...]
nv50_state_validate.c 16 PUSH_DATA (push, (076543210 << 4) | fb->nr_cbufs);
18 PUSH_DATA (push, fb->width << 16);
19 PUSH_DATA (push, fb->height << 16);
28 PUSH_DATA (push, bo->offset + sf->offset);
29 PUSH_DATA (push, nv50_format_table[sf->base.format].rt);
31 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode);
32 PUSH_DATA (push, mt->layer_stride >> 2);
34 PUSH_DATA (push, sf->width);
35 PUSH_DATA (push, sf->height);
37 PUSH_DATA (push, sf->depth)
    [all...]
nv50_tex.c 213 PUSH_DATA (push, (i << 1) | 0);
222 PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM);
223 PUSH_DATA (push, 1);
225 PUSH_DATA (push, 262144);
226 PUSH_DATA (push, 65536);
227 PUSH_DATA (push, 1);
229 PUSH_DATA (push, txc->offset);
231 PUSH_DATA (push, 0);
232 PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM);
234 PUSH_DATA (push, 32)
    [all...]
nv50_shader_state.c 63 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
75 PUSH_DATA (push, (start << 8) | b);
93 PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset);
94 PUSH_DATA (push, (b << 16) |
97 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
102 PUSH_DATA (push, (i << 8) | p | 0);
157 PUSH_DATA (push, vp->vp.attrs[0]);
158 PUSH_DATA (push, vp->vp.attrs[1]);
160 PUSH_DATA (push, vp->max_out);
162 PUSH_DATA (push, vp->max_gpr)
    [all...]

Completed in 199 milliseconds

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