/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv20_context.c | 68 PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); 83 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, 90 PUSH_DATA (push, clear); 105 PUSH_DATA (push, hw->eng3d->handle); 107 PUSH_DATA (push, hw->ntfy->handle); 109 PUSH_DATA (push, fifo->vram); 110 PUSH_DATA (push, fifo->gart); 112 PUSH_DATA (push, fifo->vram); 113 PUSH_DATA (push, fifo->vram); 115 PUSH_DATA (push, fifo->vram) [all...] |
nv10_context.c | 155 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, 0)); 157 PUSH_DATA (push, 1); 209 PUSH_DATA (push, hw->eng3d->handle); 211 PUSH_DATA (push, hw->ntfy->handle); 214 PUSH_DATA (push, fifo->vram); 215 PUSH_DATA (push, fifo->gart); 216 PUSH_DATA (push, fifo->gart); 218 PUSH_DATA (push, fifo->vram); 219 PUSH_DATA (push, fifo->vram); 222 PUSH_DATA (push, 0) [all...] |
nv20_state_frag.c | 43 PUSH_DATA (push, a_in); 45 PUSH_DATA (push, a_out); 47 PUSH_DATA (push, c_in); 49 PUSH_DATA (push, c_out); 51 PUSH_DATA (push, k); 66 PUSH_DATA (push, in); 67 PUSH_DATA (push, in >> 32); 70 PUSH_DATA (push, n);
|
nv04_surface.c | 220 PUSH_DATA (push, swzsurf->handle); 234 PUSH_DATA (push, fifo->vram); 236 PUSH_DATA (push, swzsurf_format(dst->format) | 244 PUSH_DATA (push, swzsurf->handle); 247 PUSH_DATA (push, sifm_format(src->format)); 248 PUSH_DATA (push, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); 249 PUSH_DATA (push, (y + dy) << 16 | (x + dx)); 250 PUSH_DATA (push, sub_h << 16 | sub_w); 251 PUSH_DATA (push, (y + dy) << 16 | (x + dx)); 252 PUSH_DATA (push, sub_h << 16 | sub_w) [all...] |
nv10_state_raster.c | 43 PUSH_DATA (push, nvgl_comparison_op(ctx->Color.AlphaFunc)); 44 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.AlphaRef)); 53 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 | 68 PUSH_DATA (push, nvgl_blend_eqn(ctx->Color.Blend[0].EquationRGB)); 77 PUSH_DATA (push, nvgl_blend_func(ctx->Color.Blend[0].SrcRGB)); 78 PUSH_DATA (push, nvgl_blend_func(ctx->Color.Blend[0].DstRGB)); 87 PUSH_DATA (push, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) | 103 PUSH_DATA (push, nvgl_comparison_op(ctx->Depth.Func)); 125 PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp)); 134 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH [all...] |
nv20_state_polygon.c | 42 PUSH_DATA (push, (uint32_t)(ctx->Point.Size * 8));
|
nv20_state_raster.c | 41 PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp));
|
nv04_context.c | 70 PUSH_DATA (push, fahrenheit->handle); 85 PUSH_DATA (push, hw->surf3d->handle); 87 PUSH_DATA (push, hw->ntfy->handle); 88 PUSH_DATA (push, fifo->vram); 89 PUSH_DATA (push, fifo->vram); 92 PUSH_DATA (push, hw->eng3d->handle); 94 PUSH_DATA (push, hw->ntfy->handle); 95 PUSH_DATA (push, fifo->vram); 96 PUSH_DATA (push, fifo->gart); 97 PUSH_DATA (push, hw->surf3d->handle) [all...] |
nv04_render.c | 100 PUSH_DATA (push, nv04->colorkey); 106 PUSH_DATA (push, nv04->filter[0]); 107 PUSH_DATA (push, nv04->blend); 108 PUSH_DATA (push, nv04->ctrl[0] & ~0x3e000000); 109 PUSH_DATA (push, nv04->fog); 126 PUSH_DATA (push, nv04->filter[0]); 127 PUSH_DATA (push, nv04->filter[1]); 128 PUSH_DATA (push, nv04->alpha[0]); 129 PUSH_DATA (push, nv04->color[0]); 131 PUSH_DATA (push, nv04->alpha[1]) [all...] |
nv10_state_polygon.c | 44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : 55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? 67 PUSH_DATA (push, MAX2(smooth ? 0 : 1, 84 PUSH_DATA (push, (uint32_t)(ctx->Point.Size * 8)); 96 PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.FrontMode)); 97 PUSH_DATA (push, nvgl_polygon_mode(ctx->Polygon.BackMode));
|
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_shader_state.c | 50 PUSH_DATA (push, align(prog->immd_size, 0x100)); 52 PUSH_DATA (push, nvc0->screen->text->offset + prog->immd_base); 54 PUSH_DATA (push, (14 << 4) | 1); 60 PUSH_DATA (push, (14 << 4) | 0); 95 PUSH_DATA (push, 0x11); 96 PUSH_DATA (push, vp->code_base); 98 PUSH_DATA (push, vp->max_gpr); 101 // PUSH_DATA (push, 0); 120 PUSH_DATA (push, 0x51); 121 PUSH_DATA (push, fp->code_base) [all...] |
nvc0_screen.c | 297 PUSH_DATA (push, (m - 0x3800) / 8); 298 PUSH_DATA (push, pos); 300 PUSH_DATA (push, pos); 310 PUSH_DATA (push, 0xff); 312 PUSH_DATA (push, 0xff); 313 PUSH_DATA (push, 0xff); 315 PUSH_DATA (push, 0xff); 316 PUSH_DATA (push, 0xff); 318 PUSH_DATA (push, 0x3f); 321 PUSH_DATA (push, (3 << 16) | 3) [all...] |
nvc0_transfer.c | 41 PUSH_DATA (push, src->tile_mode); 42 PUSH_DATA (push, src->width * cpp); 43 PUSH_DATA (push, src->height); 44 PUSH_DATA (push, src->depth); 45 PUSH_DATA (push, src->z); 50 PUSH_DATA (push, src->width * cpp); 57 PUSH_DATA (push, dst->tile_mode); 58 PUSH_DATA (push, dst->width * cpp); 59 PUSH_DATA (push, dst->height); 60 PUSH_DATA (push, dst->depth) [all...] |
nvc0_surface.c | 111 PUSH_DATA (push, format); 112 PUSH_DATA (push, 1); 114 PUSH_DATA (push, mt->level[level].pitch); 115 PUSH_DATA (push, width); 116 PUSH_DATA (push, height); 118 PUSH_DATA (push, bo->offset + offset); 121 PUSH_DATA (push, format); 122 PUSH_DATA (push, 0); 123 PUSH_DATA (push, mt->level[level].tile_mode); 124 PUSH_DATA (push, depth) [all...] |
nvc0_state_validate.c | 30 PUSH_DATA (push, 0); 33 PUSH_DATA (push, bo->offset + offset); 37 PUSH_DATA (push, bo->offset + offset); 39 PUSH_DATA (push, size); 40 PUSH_DATA (push, size >> 16); 42 PUSH_DATA (push, 2); 44 PUSH_DATA (push, width); 45 PUSH_DATA (push, height); 46 PUSH_DATA (push, 1); 47 PUSH_DATA (push, 0) [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_clear.c | 83 PUSH_DATA (push, zeta); 84 PUSH_DATA (push, colr); 85 PUSH_DATA (push, mode); 89 PUSH_DATA (push, zeta); 90 PUSH_DATA (push, colr); 91 PUSH_DATA (push, mode); 130 PUSH_DATA (push, NV30_3D_RT_ENABLE_COLOR0); 132 PUSH_DATA (push, sf->width << 16); 133 PUSH_DATA (push, sf->height << 16); 134 PUSH_DATA (push, rt_format) [all...] |
nv30_transfer.c | 93 PUSH_DATA (push, vp->start); 95 PUSH_DATA (push, 0x401f9c6c); /* mov o[hpos], a[0]; */ 96 PUSH_DATA (push, 0x0040000d); 97 PUSH_DATA (push, 0x8106c083); 98 PUSH_DATA (push, 0x6041ff80); 100 PUSH_DATA (push, 0x401f9c6c); /* mov o[tex0], a[8]; end; */ 101 PUSH_DATA (push, 0x0040080d); 102 PUSH_DATA (push, 0x8106c083); 103 PUSH_DATA (push, 0x6041ff9d); 198 PUSH_DATA (push, dst->w << 16) [all...] |
nv30_screen.c | 278 PUSH_DATA (push, 0); 279 PUSH_DATA (push, *sequence); 459 PUSH_DATA (push, screen->eng3d->handle); 461 PUSH_DATA (push, screen->ntfy->handle); 462 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ 463 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */ 464 PUSH_DATA (push, fifo->vram); /* COLOR1 */ 465 PUSH_DATA (push, screen->null->handle); /* UNK190 */ 466 PUSH_DATA (push, fifo->vram); /* COLOR0 */ 467 PUSH_DATA (push, fifo->vram); /* ZETA * [all...] |
nv30_state_validate.c | 105 PUSH_DATA (push, 0); 107 PUSH_DATA (push, w << 16); 108 PUSH_DATA (push, h << 16); 109 PUSH_DATA (push, rt_format); 111 PUSH_DATA (push, w << 16); 112 PUSH_DATA (push, h << 16); 114 PUSH_DATA (push, (y << 16) | x); 115 PUSH_DATA (push, 0); 116 PUSH_DATA (push, ((w - 1) << 16) | 0); 117 PUSH_DATA (push, ((h - 1) << 16) | 0) [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_transfer.c | 76 PUSH_DATA (push, 0); 77 PUSH_DATA (push, src->tile_mode); 78 PUSH_DATA (push, src->width * cpp); 79 PUSH_DATA (push, src->height); 80 PUSH_DATA (push, src->depth); 81 PUSH_DATA (push, src->z); 86 PUSH_DATA (push, 1); 88 PUSH_DATA (push, src->pitch); 93 PUSH_DATA (push, 0); 94 PUSH_DATA (push, dst->tile_mode) [all...] |
nv50_screen.c | 308 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4)); 310 PUSH_DATA (push, screen->fence.bo->offset); 311 PUSH_DATA (push, *sequence); 312 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 | 336 PUSH_DATA (push, screen->m2mf->handle); 338 PUSH_DATA (push, screen->sync->handle); 339 PUSH_DATA (push, fifo->vram); 340 PUSH_DATA (push, fifo->vram); 343 PUSH_DATA (push, screen->eng2d->handle); 345 PUSH_DATA (push, screen->sync->handle) [all...] |
nv50_surface.c | 104 PUSH_DATA (push, format); 105 PUSH_DATA (push, 1); 107 PUSH_DATA (push, mt->level[level].pitch); 108 PUSH_DATA (push, width); 109 PUSH_DATA (push, height); 111 PUSH_DATA (push, bo->offset + offset); 114 PUSH_DATA (push, format); 115 PUSH_DATA (push, 0); 116 PUSH_DATA (push, mt->level[level].tile_mode); 117 PUSH_DATA (push, depth) [all...] |
nv50_state_validate.c | 16 PUSH_DATA (push, (076543210 << 4) | fb->nr_cbufs); 18 PUSH_DATA (push, fb->width << 16); 19 PUSH_DATA (push, fb->height << 16); 28 PUSH_DATA (push, bo->offset + sf->offset); 29 PUSH_DATA (push, nv50_format_table[sf->base.format].rt); 31 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); 32 PUSH_DATA (push, mt->layer_stride >> 2); 34 PUSH_DATA (push, sf->width); 35 PUSH_DATA (push, sf->height); 37 PUSH_DATA (push, sf->depth) [all...] |
nv50_tex.c | 213 PUSH_DATA (push, (i << 1) | 0); 222 PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM); 223 PUSH_DATA (push, 1); 225 PUSH_DATA (push, 262144); 226 PUSH_DATA (push, 65536); 227 PUSH_DATA (push, 1); 229 PUSH_DATA (push, txc->offset); 231 PUSH_DATA (push, 0); 232 PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM); 234 PUSH_DATA (push, 32) [all...] |
nv50_shader_state.c | 63 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); 75 PUSH_DATA (push, (start << 8) | b); 93 PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset); 94 PUSH_DATA (push, (b << 16) | 97 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); 102 PUSH_DATA (push, (i << 8) | p | 0); 157 PUSH_DATA (push, vp->vp.attrs[0]); 158 PUSH_DATA (push, vp->vp.attrs[1]); 160 PUSH_DATA (push, vp->max_out); 162 PUSH_DATA (push, vp->max_gpr) [all...] |