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    Searched refs:ParticleBatch (Results 1 - 12 of 12) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
ParticleControllerRenderer.java 5 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
10 public abstract class ParticleControllerRenderer< D extends ParticleControllerRenderData, T extends ParticleBatch<D>> extends ParticleControllerComponent{
26 public boolean setBatch (ParticleBatch<?> batch){
34 public abstract boolean isCompatible (ParticleBatch<?> batch);
ParticleControllerControllerRenderer.java 9 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
38 public boolean isCompatible (ParticleBatch batch) {
BillboardRenderer.java 10 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
40 public boolean isCompatible (ParticleBatch<?> batch) {
PointSpriteRenderer.java 10 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
35 public boolean isCompatible (ParticleBatch<?> batch) {
ModelInstanceRenderer.java 10 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
83 public boolean isCompatible (ParticleBatch<?> batch) {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleSystem.java 5 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
24 private Array<ParticleBatch<?>> batches;
28 batches = new Array<ParticleBatch<?>>();
32 public void add(ParticleBatch<?> batch){
65 for(ParticleBatch<?> batch : batches)
79 for(ParticleBatch<?> batch : batches)
85 for(ParticleBatch<?> batch : batches)
89 public Array<ParticleBatch<?>> getBatches () {
ParticleEffectLoader.java 18 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
83 for (ParticleBatch<?> batch : parameter.batches) {
118 for (ParticleBatch<?> batch : parameter.batches) {
135 Array<ParticleBatch<?>> batches;
137 public ParticleEffectLoadParameter (Array<ParticleBatch<?>> batches) {
144 Array<ParticleBatch<?>> batches;
150 public ParticleEffectSaveParameter (FileHandle file, AssetManager manager, Array<ParticleBatch<?>> batches) {
ParticleEffect.java 19 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
158 public void setBatch(Array<ParticleBatch<?>> batches){
160 for(ParticleBatch<?> batch : batches)
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
ParticleBatch.java 10 public interface ParticleBatch<T extends ParticleControllerRenderData> extends RenderableProvider, ResourceData.Configurable {
ModelInstanceParticleBatch.java 12 public class ModelInstanceParticleBatch implements ParticleBatch<ModelInstanceControllerRenderData> {
BufferedParticleBatch.java 10 public abstract class BufferedParticleBatch<T extends ParticleControllerRenderData> implements ParticleBatch<T> {
  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
FlameMain.java 81 import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
351 protected JPanel getPanel (ParticleBatch renderer) {
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