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Searched
refs:RenderableProvider
(Results
1 - 13
of
13
) sorted by null
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/utils/
NearFarAnalyzer.java
20
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
31
public <T extends
RenderableProvider
> void analyze (BaseLight light, Camera camera, Iterable<T> renderableProviders);
AABBNearFarAnalyzer.java
21
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
71
public <T extends
RenderableProvider
> void analyze (BaseLight light, Camera camera, Iterable<T> renderableProviders) {
90
protected <T extends
RenderableProvider
> void getRenderables (Iterable<T> renderableProviders) {
91
for (
RenderableProvider
renderableProvider
: renderableProviders) {
92
renderableProvider
.getRenderables(renderables, renderablesPool);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
ParticleBatch.java
4
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
10
public interface ParticleBatch<T extends ParticleControllerRenderData> extends
RenderableProvider
, ResourceData.Configurable {
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
RenderableProvider.java
25
public interface
RenderableProvider
{
ModelBatch.java
41
* To provide multiple {@link Renderable}s at once a {@link
RenderableProvider
} can be used, e.g. a {@link ModelInstance}.
231
/** Calls {@link
RenderableProvider
#getRenderables(Array, Pool)} and adds all returned {@link Renderable} instances to the
233
* @param
renderableProvider
the renderable provider */
234
public void render (final
RenderableProvider
renderableProvider
) {
236
renderableProvider
.getRenderables(renderables, renderablesPool);
243
/** Calls {@link
RenderableProvider
#getRenderables(Array, Pool)} and adds all returned {@link Renderable} instances to the
246
public <T extends
RenderableProvider
> void render (final Iterable<T> renderableProviders) {
247
for (final
RenderableProvider
renderableProvider
: renderableProviders)
[
all
...]
ModelCache.java
40
public class ModelCache implements Disposable,
RenderableProvider
{
207
* {@link #add(
RenderableProvider
)}) to add renderables to the cache. */
215
* {@link #add(
RenderableProvider
)}) to add renderables to the cache.
327
/** Adds the specified {@link
RenderableProvider
} to the cache, see {@link #add(Renderable)}. */
328
public void add (final
RenderableProvider
renderableProvider
) {
329
renderableProvider
.getRenderables(tmp, renderablesPool);
335
/** Adds the specified {@link
RenderableProvider
}s to the cache, see {@link #add(Renderable)}. */
336
public <T extends
RenderableProvider
> void add (final Iterable<T> renderableProviders) {
337
for (final
RenderableProvider
renderableProvider : renderableProviders
[
all
...]
ModelInstance.java
40
public class ModelInstance implements
RenderableProvider
{
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/
ShadowSystem.java
23
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
141
public <T extends
RenderableProvider
> void begin (Camera camera, Iterable<T> renderableProviders);
BaseShadowSystem.java
30
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
74
protected Iterable<
RenderableProvider
> renderableProviders;
256
public <T extends
RenderableProvider
> void begin (Camera camera, final Iterable<T> renderableProviders) {
260
this.renderableProviders = (Iterable<
RenderableProvider
>)renderableProviders;
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleSystem.java
4
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
12
public final class ParticleSystem implements
RenderableProvider
{
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
ShapeCache.java
27
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
57
public class ShapeCache implements Disposable,
RenderableProvider
{
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/
RenderableShapeBuilder.java
23
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
59
/** Builds normal, tangent and binormal of a
RenderableProvider
with default colors (normal blue, tangent red, binormal green).
61
* @param
renderableProvider
63
public static void buildNormals (MeshPartBuilder builder,
RenderableProvider
renderableProvider
, float vectorSize) {
64
buildNormals(builder,
renderableProvider
, vectorSize, tmpColor0.set(0, 0, 1, 1), tmpColor1.set(1, 0, 0, 1),
68
/** Builds normal, tangent and binormal of a
RenderableProvider
.
70
* @param
renderableProvider
75
public static void buildNormals (MeshPartBuilder builder,
RenderableProvider
renderableProvider
, float vectorSize
[
all
...]
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
VoxelWorld.java
25
import com.badlogic.gdx.graphics.g3d.
RenderableProvider
;
31
public class VoxelWorld implements
RenderableProvider
{
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