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    Searched refs:RoundToUnity (Results 1 - 3 of 3) sorted by null

  /external/ImageMagick/MagickCore/
composite-private.h 47 static inline double RoundToUnity(const double value)
110 composite[i]=ClampToQuantum(QuantumRange*RoundToUnity(Sa+Da-Sa*Da));
136 composite->alpha=(double) QuantumRange*RoundToUnity(gamma);
158 gamma=RoundToUnity(Sa+Da); /* 'Plus' blending -- not 'Over' blending */
159 composite->alpha=(double) QuantumRange*RoundToUnity(gamma);
composite.c     [all...]
accelerate-kernels-private.h 352 inline float RoundToUnity(const float value)
    [all...]

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