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    Searched refs:SDL_PIXELFORMAT_ARGB8888 (Results 1 - 10 of 10) sorted by null

  /prebuilts/misc/windows/sdl2/test/
testrendertarget.c 101 A = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1);
104 B = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1);
115 SDL_RenderReadPixels(s->renderer, NULL, SDL_PIXELFORMAT_ARGB8888, &P, sizeof(P));
126 target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
181 target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
teststreaming.c 131 MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
testrendercopyex.c 100 target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
testautomation_pixels.c 41 SDL_PIXELFORMAT_ARGB8888,
74 "SDL_PIXELFORMAT_ARGB8888",
testautomation_surface.c 324 SDL_PIXELFORMAT_ARGB8888,
testautomation_render.c 16 #define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_pixels.h 226 SDL_PIXELFORMAT_ARGB8888 =
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_pixels.h 226 SDL_PIXELFORMAT_ARGB8888 =
  /prebuilts/misc/windows/sdl2/include/
SDL_pixels.h 226 SDL_PIXELFORMAT_ARGB8888 =
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_pixels.h 226 SDL_PIXELFORMAT_ARGB8888 =

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